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Old masters of Murano-Venice

Posted: Thu Jun 09, 2016 6:04 am
by contegufo
Hi

Continuing in the experiments this time I engaged on the colored glasses. I used the different gradients of C4D with 4 colors for shaders.
Rendering BiDi & MLT.

Re: Old masters of Murano-Venice

Posted: Thu Jun 09, 2016 8:07 pm
by thesquirell
I'm digging that glass very much.

Re: Old masters of Murano-Venice

Posted: Fri Jun 10, 2016 10:29 pm
by Jay-ko
There is lot of dark/black aera on this picture.

In my mind this is always more bright and transparent.
This shader is a specular with a medium filtered by a bitmap?

Re: Old masters of Murano-Venice

Posted: Fri Jun 10, 2016 11:41 pm
by contegufo
Here are the shader settings in C4D:

Re: Old masters of Murano-Venice

Posted: Sat Jun 11, 2016 1:49 am
by Jay-ko
Ho very interesting!
Could you share the material in xml/.igm?

Because I did not know you could settle an absorption map as a shader ISL directly with C4D .

Re: Old masters of Murano-Venice

Posted: Sat Jun 11, 2016 1:55 am
by pixie
Jay-ko wrote:Ho very interesting!
Could you share the material in xml/.igm?

Because I did not know you could settle an absorption map as a shader ISL directly with C4D .
That's a c4d gradient exported as img

Re: Old masters of Murano-Venice

Posted: Sat Jun 11, 2016 3:38 am
by contegufo
I think that is interpreted by Indigo as a texture map.

Re: Old masters of Murano-Venice

Posted: Sat Jun 11, 2016 3:44 am
by contegufo
Two other more close-up pictures. It must also say that some of the glass objects are particularly difficult as models.

Re: Old masters of Murano-Venice

Posted: Sat Jun 11, 2016 5:34 am
by Jay-ko
Ha ok, so it is "before" the medium, at the specular definition level.

So... I think that work like a kind of vanish.

It could be awesome to have that whit a gradient of real spectrum!

Re: Old masters of Murano-Venice

Posted: Sat Jun 11, 2016 5:44 am
by Jay-ko
Here 2 images, the second one is into true specular, totally pure, and an absobtion map.
The first one is the same but with a medium with a measured green spectrum

Re: Old masters of Murano-Venice

Posted: Sat Jun 11, 2016 5:50 am
by contegufo
You can get a brighter image by changing the gamma = 0.5.

Re: Old masters of Murano-Venice

Posted: Tue Jun 14, 2016 6:43 am
by contegufo
Latest interpretation

Re: Old masters of Murano-Venice

Posted: Tue Jun 14, 2016 7:15 am
by pixie
contegufo wrote:Latest interpretation
I like it a lot!

Re: Old masters of Murano-Venice

Posted: Tue Jun 14, 2016 10:43 am
by contegufo
@pixie. Thank you!

Re: Old masters of Murano-Venice

Posted: Tue Jun 14, 2016 2:51 pm
by Zalevskiy
very attractive, lacking only the DOF and sharpness of details