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Tato
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Post by Tato » Sun Feb 25, 2007 7:42 pm

so, after hard starting of 0.7t5 and some tweaking in Violent, for I thank Ono i changed the scene and this come out. C&C are welcome.

Image

1 question: i didnt enabled bloom in blender exporter but in Violet yes. Is it same or is there some difference? 10x

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mzungu
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Post by mzungu » Wed Feb 28, 2007 6:26 am

Very cool look and idea! It would look really cool if the bulbs were vertical & the camera angle was lower. Perhaps put the bulbs into old-fashioned, simple fixtures with toilet-chain pull switches... <finding example pic...> Image
sorta like the one in the above shot... then the array fades into the distance-mist. Would be very matrix-ish!
-mzungu
"The fear of the Lord is the beginning of wisdom" - Solomon

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SmartDen
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Post by SmartDen » Wed Feb 28, 2007 7:36 am

Nice. but the lamps are too mat, and the lamp caps too. Default material? why you don't use al.nk?

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Tato
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Post by Tato » Wed Feb 28, 2007 7:07 pm

ok. i think i am done with it.

Image

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OnoSendai
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Post by OnoSendai » Wed Feb 28, 2007 7:21 pm

Very nice Tato.. do you have the .igi for the final render?

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Tato
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Post by Tato » Wed Feb 28, 2007 7:23 pm

yes. why?

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OnoSendai
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Post by OnoSendai » Wed Feb 28, 2007 7:27 pm

Can u zip it and send it to me pls?
Would make a nice test scene for bloom, glare etc..

my email is
nickamy AT paradise DOT net DOT nz

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tungee
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cool

Post by tungee » Wed Feb 28, 2007 7:33 pm

Very nice tato!
but where does the aliasing come from(the bright areas)?
is it post sharpening?
Music has the right to children!

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Tato
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Post by Tato » Wed Feb 28, 2007 9:35 pm

i have F no idea where aliasing come from. no postprocessing.

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OnoSendai
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Post by OnoSendai » Wed Feb 28, 2007 10:18 pm

The aliasing is due to the non-linear tonemapping stage operating on the un-aliased image.
There are a couple of ways around it:
* bump up the supersample_factor in the inifile.txt
* add some camera bloom

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Tato
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Post by Tato » Thu Mar 01, 2007 9:33 am

i put up the IGI file, if anyone interested to play with it in Indigo Tone Mapper ;-)
http://data2.edisk.cz/stahni/40562/im11 ... .18MB.html

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OnoSendai
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Post by OnoSendai » Thu Mar 01, 2007 5:26 pm

Thanks Tato!

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CTZn
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Post by CTZn » Thu Mar 01, 2007 7:23 pm

Thanks ! My tweak, electric ! This one hotter.

White Balance: x0.34868 y0.3496
Chromatic Aberration: 0.0006
Camera Bloom: w0.1608 r0.0336
Reinhard Tone Mapping: 6-1-8.39

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Tato
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Post by Tato » Thu Mar 01, 2007 7:55 pm

now the aliasing disapeared 8)

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