Page 13 of 15

Re: Sroka8888 Rendering Thread

Posted: Sun Mar 03, 2019 3:41 am
by kscore
Wow, that looks really nice! That animation could be longer :P

Re: Sroka8888 Rendering Thread

Posted: Sat Mar 09, 2019 3:05 am
by Sroka8888

Re: Sroka8888 Rendering Thread

Posted: Sat Mar 09, 2019 8:08 am
by pixie
Amazing!

Re: Sroka8888 Rendering Thread

Posted: Sat Mar 09, 2019 9:08 am
by Polinalkrimizei
Sroka8888, you really nailed it!!!!

Re: Sroka8888 Rendering Thread

Posted: Mon Mar 11, 2019 5:23 am
by Oscar J
Middle one is amazing, would love to see that without watermarks.

Re: Sroka8888 Rendering Thread

Posted: Mon Mar 11, 2019 8:13 am
by Sroka8888
Wait some time , and i will render in 2880x HDR Skin without watermarks in home, i have shading problem with eye so this need to be fix before start render.

Re: Sroka8888 Rendering Thread

Posted: Thu Mar 14, 2019 3:33 pm
by Legos2112
i have a blast reading this thread you're an amazing artist congratulations !!!!

Re: Sroka8888 Rendering Thread

Posted: Mon Mar 01, 2021 9:53 am
by Sroka8888
Indigo GPU OpenCL Subsurface Scattering - Fast SSS

henyey greenstein phase function

forward scattering G= 0.9
backward scattering G= -0.9

Absorption Color RGB

Intel Open Image Denoise (normal,albedo)

.exr dwab compression

2080ti 60 sec + 2sec denoise 1920x

Re: Sroka8888 Rendering Thread

Posted: Tue Mar 02, 2021 9:27 am
by Sroka8888
henyey greenstein phase function


backward scattering G= -0.7


GPU

Absorption Color RGB

Scattering +/- 0-5-45

Re: Sroka8888 Rendering Thread

Posted: Tue Mar 02, 2021 9:33 am
by Sroka8888
4k 3800x

Scattering 5-150 value

GPU

26 rays depth

HDR dwab - Natron 256 dwab exr 32bit

Re: Sroka8888 Rendering Thread

Posted: Tue Mar 02, 2021 10:32 am
by lycium
Crazy awesome tests!!

Re: Sroka8888 Rendering Thread

Posted: Wed Mar 03, 2021 8:53 am
by Sroka8888

Re: Sroka8888 Rendering Thread

Posted: Wed Mar 03, 2021 10:04 am
by Sroka8888

Re: Sroka8888 Rendering Thread

Posted: Tue Apr 13, 2021 8:56 am
by Sroka8888
wip:

Alexa 65mm
54.12 mm × 25.59 mm


Test lenses:

Leitz Thalia 70mm , 180mm

T2.6 , T3.6

Bokeh image from lenses library for different Tstop and Focal length

Obstacle Map : real reference from distortion chart library 70mm T2.6 180 mm T3.6
Chromatic chromatic aberration color,distortion from sharpen chart

Light HDR 4K dwab exr = 5mb
Head DigitalEmily2 - use dwab compress color ,and displacement in 4K resolution = 11838Kb all maps

Head subdiv view dependent 2pix - optimization
max 3
sub 2

Simple phong material

Color gamma 1.0 linear
Disp - 0.005 scale
Roughness 0.6

Eye - blend material lens (specular) + white eye material
blend mix - simple V gradient

white eye material blend with null material to cut white texture in lens material so you have 100% transparent lens

Render Alexa 6.5K 6560×3102 'Open Gate' resample to 4K 3840x in Nuke


Render GPU , small denoise only small grain so no lose quality in texture , Alexa 65mm film noise from references chart.

Re: Sroka8888 Rendering Thread

Posted: Wed Apr 21, 2021 8:37 am
by Sroka8888
3840x
BPT

Fast SSS
DWAB EXR

Nuke optical (lens, distortion , distortion chromatic aberration, softness, camera noise )
Resolve Grade LUTs

HDR + 3 Lights Area

DigitalEmily2