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Re: Sroka8888 Rendering Thread

Posted: Mon Nov 06, 2017 10:52 am
by Sroka8888
No skull

Test Spectral Wip

3d model : Truong CG Artist

Re: Sroka8888 Rendering Thread

Posted: Mon Nov 06, 2017 11:10 am
by Oscar J
Cool! :)

Re: Sroka8888 Rendering Thread

Posted: Mon Nov 06, 2017 3:22 pm
by lycium
That's really awesome, can we share this on our blog / social media?

Also, please share your Chaotica renders! :D

Re: Sroka8888 Rendering Thread

Posted: Mon Nov 06, 2017 7:19 pm
by Sroka8888
lycium: yes, of course - it still work in progress , but start works like in real life . I use fast SSS but without fast SSS in medium ( its fell more accurate ).

Re: Sroka8888 Rendering Thread

Posted: Wed Nov 08, 2017 10:06 am
by Sroka8888
teeth

Re: Sroka8888 Rendering Thread

Posted: Wed Nov 08, 2017 2:26 pm
by lycium
Such amazingly detailed models, really great tech and team you guys have :)

Edit: Oh, this one is not scanned by you :"D And you're doing the lookdev part, ofc.

Re: Sroka8888 Rendering Thread

Posted: Mon Nov 13, 2017 10:01 am
by Sroka8888
more

Re: Sroka8888 Rendering Thread

Posted: Mon Nov 13, 2017 7:38 pm
by Oscar J
Looks pretty badass!

Re: Sroka8888 Rendering Thread

Posted: Tue Nov 14, 2017 4:07 am
by kscore
ohh yess that looks goood

Re: Sroka8888 Rendering Thread

Posted: Thu Nov 16, 2017 10:15 am
by Sroka8888
...

Re: Sroka8888 Rendering Thread

Posted: Thu Nov 16, 2017 7:10 pm
by zeitmeister
Very cool! Material please!! I always struggle with fast sss, glossy transparent or blend materials...


Gesendet von iPhone mit Tapatalk

Re: Sroka8888 Rendering Thread

Posted: Sun Nov 19, 2017 3:35 am
by Sroka8888
...

Pure Unbiased Bidirectional Path Tracing Volume Scattering (SSS) ( quality and physical correct reference for other render engines )

+ Aperture Diffraction base on Aperture lens shape

- Unbiased depth of field

Lights:

HDR 3K

2x Area Lights (front , back) ( light group)

A (transmission) medium :
IOR: 1.5
+ cauch b coeff (dispersion) 0,00350


Absorpion base on color - #00BDCC
Scattering - Uniform Value - 500
Phong - Roughness 0.3

second
Scattering - Uniform Value - 1500

third
Scattering - Uniform Value - 3000


threedscans.com/crab/elbow-crab/
17,3cm x 12,5 cm x 4,2 cm

Re: Sroka8888 Rendering Thread

Posted: Sun Nov 19, 2017 4:05 am
by kscore
That looks tasty, specially the first one :D thank you for all the informations !

Re: Sroka8888 Rendering Thread

Posted: Sun Nov 19, 2017 11:13 am
by OriginalplanĀ®
Sroka8888 wrote:...

( quality and physical correct reference for other render engines )
8) Nicely put.
Love the tests!

Re: Sroka8888 Rendering Thread

Posted: Sat Mar 02, 2019 8:30 am
by Sroka8888
Lookdev tools

60 frames test exr pass compositing
Linear
Nuke - lens + filmic

GPU

.mov - google drive 1080p render in 2048x1152

https://drive.google.com/file/d/1CQa9dx ... sp=sharing

+ some stills

Adam Unity - Asset
Non-commercial use