Sroka8888 Rendering Thread

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Sroka8888
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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Sun May 01, 2016 8:51 am

I test 10GPU gtx980 render :D - 200M smples/s :D 4sec and no noise
Mateusz Sroka
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Originalplan®
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Re: Sroka8888 Rendering Thread

Post by Originalplan® » Sun May 01, 2016 9:11 am

Sroka8888 wrote:I test 10GPU gtx980 render :D - 200M smples/s :D 4sec and no noise
Where is this wonderful place with 10 GTX980 ?? :lol:

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Oscar J
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Re: Sroka8888 Rendering Thread

Post by Oscar J » Sun May 01, 2016 9:55 am

:shock:

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Sroka8888
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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Mon May 02, 2016 11:37 am

Test animation:

3min pre frame + 8 sec disp,subdiv
46core
4500 samples per pixel limit

https://goo.gl/photos/rQCmoYPyy51VNzuU7
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Re: Sroka8888 Rendering Thread

Post by OnoSendai » Mon May 02, 2016 11:43 am

nice :)

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Oscar J
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Re: Sroka8888 Rendering Thread

Post by Oscar J » Mon May 02, 2016 6:22 pm

Give this man normal maps on GPU. :)

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Re: Sroka8888 Rendering Thread

Post by Originalplan® » Mon May 02, 2016 8:56 pm

Oscar J wrote:Give this man normal maps on GPU. :)
:D
BTW Nice work Sroka8888.

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Re: Sroka8888 Rendering Thread

Post by contegufo » Tue May 03, 2016 11:25 am

Hi

@Sroka8888
Knowing how to create the texture is a plus!
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6



https://www.behance.net/Paolo_Conti

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Sroka8888
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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Thu Jul 07, 2016 8:58 am

to relax:
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ALL.jpg
Mateusz Sroka
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Sroka8888
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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Mon Jul 11, 2016 1:32 am

beauty, specular
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E.jpg
D3.jpg
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Oscar J
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Re: Sroka8888 Rendering Thread

Post by Oscar J » Thu Jul 14, 2016 8:58 am

Cool tests. :)

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Sroka8888
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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Wed Aug 10, 2016 6:54 am

sss fast test first attempt to skin in Indigo ( i need more time to know how this works )... i use coating with roughness + fast sss with color map and medium basic with absorption and scattering settings + displacement .
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Re: Sroka8888 Rendering Thread

Post by Oscar J » Wed Aug 10, 2016 10:36 am

Very realistic. And creepy. :D

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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Thu Aug 11, 2016 10:02 am

...
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ALL.jpg
Mateusz Sroka
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Sroka8888
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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Thu Nov 10, 2016 9:57 am

20 sec GPU 760GTX
Blend material

Substance Painter Preset 1-1 looks the same like in substance , (you can import the same hdr to substance)

4K MAPS
Base Color
Specular
Roughness - linear gamma
Normal

GPU - jpg - 2.2 gamma , only roughness set to 1.0 to linear

1 - diffuse
Mix 0.6
2- phong
specular
roughnes


- normalmap
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7.jpg
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