Architectural WIP

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noldo
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Architectural WIP

Post by noldo » Fri Sep 21, 2012 4:16 pm

Sketchup + Indigo RT
prima.jpg
Sketchup+indigo

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Pibuz
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Re: Architectural WIP

Post by Pibuz » Fri Sep 21, 2012 7:40 pm

Very good Noldo! Tell us more about the vegetation (always interested :D )!
What are you planning to add/modify?

noldo
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Re: Architectural WIP

Post by noldo » Fri Sep 21, 2012 9:25 pm

Ciao!
Cerco di risponderti in simil-inglese!!!
This is a test image, i have make it for testing some function, displacement mapping (brick wall & stone wall), instancing (grass), and external object reference (grass, plants and shrubs).
For the grass I created two models .Obj with different color variation, 1x1 meters, around the polygon intended to grass.
The plants and bushes are simple external mesh in format .Obj (converted from library), previously treated to be connected without any problems.

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lycium
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Re: Architectural WIP

Post by lycium » Sat Sep 22, 2012 1:22 am

Looks really good, the brick wall, grass, trees etc all work well :)

noldo
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Re: Architectural WIP

Post by noldo » Sat Sep 22, 2012 2:47 am

lycium wrote:Looks really good, the brick wall, grass, trees etc all work well :)
Thank's lycium

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wlf_alex
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Re: Architectural WIP

Post by wlf_alex » Wed Mar 27, 2013 6:53 am

"Rest cottage" or "Dacha" in Russia :D
Modeling - ArchiCAD 15; rendering - Cindigo 3.6.9
Time elapsed - 9 h; 415k s\s; 2*Xeon X5670 2.93GHz, 48G Ram
Double Sided material for trees and grass; without displacement for any textures;

Image

cheers, Alex...
ArchiCAD 14, Cinema 4D r13, IndigoRender, VrayforC4D

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zeitmeister
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Architectural WIP

Post by zeitmeister » Wed Mar 27, 2013 7:04 am

Cool!
Please do a dusk version!
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64

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wlf_alex
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Re: Architectural WIP

Post by wlf_alex » Mon Apr 01, 2013 11:06 pm

- changed the grass; 
- added displacement; 
- camera tonemapping is Reinhard ..

Image
ArchiCAD 14, Cinema 4D r13, IndigoRender, VrayforC4D

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CTZn
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Re: Architectural WIP

Post by CTZn » Tue Apr 02, 2013 2:06 am

It's looking real nice !

Any chance that you could add some varying exponent/sigma/... map on the roof tiles ? Only crit is about their homogeneous feel.
obsolete asset

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wlf_alex
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Re: Architectural WIP

Post by wlf_alex » Thu Apr 04, 2013 10:23 pm

Last update :)

Image

Thanks for your comments

regards...
Last edited by wlf_alex on Sat Apr 06, 2013 6:22 am, edited 1 time in total.
ArchiCAD 14, Cinema 4D r13, IndigoRender, VrayforC4D

noldo
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Re: Architectural WIP

Post by noldo » Thu Apr 04, 2013 11:28 pm

Really nice.

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wlf_alex
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Re: Architectural WIP

Post by wlf_alex » Tue Apr 09, 2013 1:31 am

More renders with "Envmap + Fake Sun". Render time has increased and still visible noise.

Linear tonemapping :
Image

Reinhard tonemapping :
Image

regards..
ArchiCAD 14, Cinema 4D r13, IndigoRender, VrayforC4D

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Oscar J
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Re: Architectural WIP

Post by Oscar J » Tue Apr 09, 2013 9:32 am

What if you use camera tonemapping? I always get more realistic results.

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wlf_alex
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Re: Architectural WIP

Post by wlf_alex » Wed Apr 10, 2013 3:17 am

This is renderer only Envmap to illuminate the scene. But slightly modified for gamma (0.985). Post-processing done to a LightRoom. Tonemapping same - Reinhard.
Image

is an example of rendering without treatment. Reinhard 7.5, 0.9, 7.0
Image

..tonemapping camera gives me very contrasting results. From all I have been able to find a list of only two films. agfapan-apx100cd and F400CD. But now Reinhard is best for me.

regards...
ArchiCAD 14, Cinema 4D r13, IndigoRender, VrayforC4D

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N.G.
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Re: Architectural WIP

Post by N.G. » Wed Apr 10, 2013 3:24 am

Very Nice! 8)

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