Just messing around, trying to familiar myself with Indigo again.
Comments are welcome
Chandelier in a room
Re: Chandelier in a room
Those are quite nice looking, wish they were a little bigger though!
I guess they took a long time to render, judging from the colour noise in the first image I'd say you're using dispersive glass again If you don't use the dispersive glass it'll converge muuuuch more quickly. Render mode suggestion: straight bidir (no MLT) with glass acceleration.
I guess they took a long time to render, judging from the colour noise in the first image I'd say you're using dispersive glass again If you don't use the dispersive glass it'll converge muuuuch more quickly. Render mode suggestion: straight bidir (no MLT) with glass acceleration.
Re: Chandelier in a room
Hey man.. That glass is actually Saint-Gobain Grey thought I'd test out some of those.
Doing this to show some second year arch students, specifically about CG materials that are based on real world data, and those glass made sense.. I'll try bidir raytrace today.. I still get confused aloft which one to use and where...
I'll do one with non-dispersive glass next time to cheat lol
Doing this to show some second year arch students, specifically about CG materials that are based on real world data, and those glass made sense.. I'll try bidir raytrace today.. I still get confused aloft which one to use and where...
I'll do one with non-dispersive glass next time to cheat lol
Re: Chandelier in a room
It does look good, and if you want the super realistic glass it's of course there to be used
Re: Chandelier in a room
Cheer
I was thinking for most arch students, it's easier to tell them to "pick from online presets" than tech "here, this is how you make a glass material".
I did another one with sun angle about 5 degrees slacker... the current setup makes funny looking shadow on the chair... Post it later.
I was thinking for most arch students, it's easier to tell them to "pick from online presets" than tech "here, this is how you make a glass material".
I did another one with sun angle about 5 degrees slacker... the current setup makes funny looking shadow on the chair... Post it later.
Chandelier in a room
That "super realistic glass" will likely have much more visual impact on exterior scenes. On interior rendering you'll see mostly transmissible effects, however on exterior renderings these reflective properties are much more visible as most of these glasses are coated to reduce solar gain (galinette, please correct me if I am wrong).
iMac 2.93 GHz Quad Core i7. 12 GB memory
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
Re: Chandelier in a room
Interesting comment about the glass.. I'll do some exterior to compare.
I do find the colour tone/shade of the Saint-Gobain produce is quite nice (physically accurate to their products???) as clients do care about sunlight quality through the glass into the room.
Perhaps with some comparative renders, I can make some "faster: glass with similar colour shade.
I do find the colour tone/shade of the Saint-Gobain produce is quite nice (physically accurate to their products???) as clients do care about sunlight quality through the glass into the room.
Perhaps with some comparative renders, I can make some "faster: glass with similar colour shade.
Who is online
Users browsing this forum: No registered users and 46 guests