Oscar's rendering thread

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Tue Aug 09, 2016 12:44 pm

Some closeups straight out of Indigo using curves stuff. :)
viper_bridge.Scene.00006.jpg
viper_bridge.Scene.00005less noise.jpg
viper_bridge.Scene.00004.jpg
Last edited by Oscar J on Wed Aug 10, 2016 12:25 am, edited 1 time in total.

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Re: Oscar's rendering thread

Post by zeitmeister » Tue Aug 09, 2016 5:42 pm

Yummy!


Cheers, zeiti
Cheers, David



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Originalplan®
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Re: Oscar's rendering thread

Post by Originalplan® » Tue Aug 09, 2016 8:38 pm

Very Cool!
The colors have a very balanced vibe. 8)

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Sun Oct 16, 2016 1:23 pm

[img]<div%20style="max-width:%20500px;"%20id="_giphy_3oI9JVA5TT1pdJyvDO"></div><script>var%20_giphy%20=%20_giphy%20||%20[];%20_giphy.push({id:%20"3oI9JVA5TT1pdJyvDO",w:%20480,%20h:%20400,%20clickthrough_url:%20"https://giphy.com/gifs/3oI9JVA5TT1pdJyvDO"});var%20g%20=%20document.createElement("script");%20g.type%20=%20"text/javascript";%20g.async%20=%20true;g.src%20=%20("https:"%20==%20document.location.protocol%20?%20"https://"%20:%20"http://")%20+%20"giphy.com/static/js/widgets/embed.js";var%20s%20=%20document.getElementsByTagName("script")[0];%20s.parentNode.insertBefore(g,%20s);</script>[/img]

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Sun Oct 16, 2016 1:26 pm

Err... anyway, a little GIF of a school project: http://gph.is/2ehUKDo

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Re: Oscar's rendering thread

Post by Originalplan® » Mon Oct 17, 2016 3:17 am

Cool ground material! ( maybe we will see it in Indigo Mat library soon? :) )
It does not start by me...maybe its way to big for a gif.
You should try a non dithered 256 color setting if you use Photoshop for creating the GIF.

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Mon Oct 17, 2016 3:33 am

Thx! Works for me, maybe it just needs a while to load.

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Re: Oscar's rendering thread

Post by Originalplan® » Mon Oct 17, 2016 3:43 am

Yes..it loads but tears frames.
I think its just the size. Try to keep it under 1000KB

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Fri Oct 21, 2016 11:01 am

A quick product design and sustainability project from school. We were five ppl working about two weeks on it, most of which went into research. It's a coffee maker which has the coffee pot slotting into the water container, which doubles as an insulating double glass part when the coffee has been brewed, thus reducing overall power consumption with 80-ish % compared to after-heating with a hotplate.

Focus was not on great looking renders ofc, but thought it could be share worthy anyway. :) All GPU of course, also attaching an explanatory render.

Oh, and there's a quick animation as well: https://youtu.be/ZeC6QKlZlq4
Attachments
Genomskärning (1) kopia.jpg
rephilips.jpg
Miljöbild.jpg
kokare.Scene.00007 copy copy.jpg
kokare.Scene.00001 with logo.jpg
kokare.Scene.000054edt2 copy.jpg
kokare.Scene.00003edt copy.jpg

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Re: Oscar's rendering thread

Post by pixie » Fri Oct 21, 2016 7:34 pm

That's quite a neat plastic you've got there, me like it! xD

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Re: Oscar's rendering thread

Post by DanJ » Fri Oct 21, 2016 7:47 pm

Oscar J wrote: Focus was not on great looking renders ofc, but thought it could be share worthy anyway. :)
Your "focus was not on great looking renders still looks much better than mine!! Really nice images Oscar!

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Re: Oscar's rendering thread

Post by Originalplan® » Fri Oct 21, 2016 10:36 pm

Very cool Oscar!

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arc en ciel
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Re: Oscar's rendering thread

Post by arc en ciel » Fri Oct 21, 2016 11:16 pm

not bad as final rendering, how will we remove the coffee grounds ?

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Sat Oct 22, 2016 12:18 am

Thanks guys!

The coffee powder container has its own handle, just like the coffee pot (see last pic), which pops out with a light click on it. We didn't want the disposable filters anymore. There's a 30 page PDF explaining all the nifty little things, but figured it wasn't all relevant to post. :)
Last edited by Oscar J on Sat Oct 22, 2016 2:40 am, edited 1 time in total.

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Sat Oct 22, 2016 2:38 am

pixie wrote:That's quite a neat plastic you've got there, me like it! xD
You wouldn't believe how advanced that material is, I went to great lengths to get it juuuust right. It's a black phong material with, here's the secret: high roughness. :)

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