Seems like I missed some interesting entries when I posted last. TBH I'll dive into nerdism straight away as I'm tired to hold myself back. However there are many points to talk about, I may throw them in great disorder. Some bits to chew:
dag wrote:This thing should be a spherish shape or something with a badass gravity field in the center.
My take as well, because
neo0. wrote:Hell, if you have a metal that won't collapse under it's own weight (trillions and trillions of tons), then what isn't possible.
I'd put energy plants and heavy factories in orbit, at a distance where a local disaster would merely affect the superstructure. Energy can efficiently be conduced through microwave beams straight to dedicated receptors, and a small amount diverted to control the orbits. Those plants should be able to dock into the superstructure after eventually being shut down, and even function there under extreme conditions (solar storms, dense fields, combat).
Hydrogen is 'quite' common in space an may be a good take for long (fusion reactors ala
tokamak/EPR, see also
MHD). However, as of today, the next thing to learn from anti-matter is wether it is also anti-gravitational by some ways. Since anti-matter can currently be stored efficiently in void for, say, a few hours by magnetic confinment I'd extrapolate and pretend that quantum physics will allow to
flip measured amounts of matter into anti-matter at a reasonable cost, releasing the highest potentials available in the universe. Again, one "just" needs ultravoid and normal magnetic fields. Say, we will control this technology and therefore address the need for energy at once.
Outer levels dedicated to light industries, however hygroponics and food production in general should not be exposed to outer risks.
Middle decks for living and daily activities, command deck in the outer with emergency one near the core.
Note that oxygen is produced by vegetation, provided that there is water available. In last resort,
nucleosynthesis can be used to create vital but missing elements.
PS: Now neo0. don't let me discourage you from your last design. I think it's neat, if you consider that it is part of a larger fleet. As we say here, better not put all your eggs into the same basket
Also don't forget to think bump mapping, shading etc !