Indigo beta 2.0.2

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benn
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Indigo beta 2.0.2

Post by benn » Tue Apr 21, 2009 10:42 pm

This update fixes some localisation issues with european-style floats.

Windows 32 bit:
http://www.indigorenderer.com/dist/beta ... v2.0.2.zip

Windows 64 bit:
http://www.indigorenderer.com/dist/beta ... v2.0.2.zip

Os X:
http://www.indigorenderer.com/dist/beta ... seimage.gz

Licencing:

As before - a special offer for the beta group users - the first 100 people that choose to buy a Indigo Full Licence will get a lifetime of free upgrades. So that means you will get Indigo 3.0, 4.0 and so on - for no extra cost. If you are interested in buying this licence, you can access our store at:

http://store.glaretechnologies.com/

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SmartDen
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Re: Indigo beta 2.0.2

Post by SmartDen » Sat Apr 25, 2009 11:50 pm

benn wrote:This update fixes some localisation issues with european-style floats.

Windows 32 bit:
http://www.indigorenderer.com/dist/beta ... v2.0.2.zip

Windows 64 bit:
http://www.indigorenderer.com/dist/beta ... v2.0.2.zip

Os X:
http://www.indigorenderer.com/dist/beta ... seimage.gz

Licencing:

As before - a special offer for the beta group users - the first 100 people that choose to buy a Indigo Full Licence will get a lifetime of free upgrades. So that means you will get Indigo 3.0, 4.0 and so on - for no extra cost. If you are interested in buying this licence, you can access our store at:

http://store.glaretechnologies.com/
when render is paused, time and samples still run. bug?
Check normals, dude!

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OnoSendai
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Re: Indigo beta 2.0.2

Post by OnoSendai » Sat Apr 25, 2009 11:51 pm

Yeah, I guess the timer should pause as well :)
Will fix.

Rafaello
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Re: Indigo beta 2.0.2

Post by Rafaello » Sun Apr 26, 2009 11:45 am

I used last Cindigo and error with no description pops up in Indigo window, close Indigo, open from folder, load the scene, hit render and ... No problem!!!
That happens in both windows 32 and 64 versions.
Same thing with blendigo.

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pixie
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Re: Indigo beta 2.0.2

Post by pixie » Sun Apr 26, 2009 12:03 pm

Rafaello wrote:I used last Cindigo and error with no description pops up in Indigo window, close Indigo, open from folder, load the scene, hit render and ... No problem!!!
That happens in both windows 32 and 64 versions.
Same thing with blendigo.
This has to do with the way the .cmd is written (check cindigo plugin there will be a cmd file), it shouldn't have the cd before, it ought to be started with complete path name (c:/indigo/indigo.exe) and it shouldn't have spaces in the path

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Re: Indigo beta 2.0.2

Post by fused » Sun Apr 26, 2009 6:59 pm

Rafaello wrote:I used last Cindigo and error with no description pops up in Indigo window, close Indigo, open from folder, load the scene, hit render and ... No problem!!!
That happens in both windows 32 and 64 versions.
Same thing with blendigo.
the cindigo .cmd file works with indigo_console.exe.
so if you dont really need the ui, you could use it.

Rafaello
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Re: Indigo beta 2.0.2

Post by Rafaello » Mon Apr 27, 2009 6:15 am

Yes fused, I noticed that but I didn't know if that was a Cindigo problem or an Indigo one.
The behaviour in blender is the same and that confuse me, Is this an Indigo bug? or have to change something in the exporters?
I have noticed that 2.02 version is slower than 1.1.18

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benn
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Re: Indigo beta 2.0.2

Post by benn » Mon Apr 27, 2009 9:14 am

2.0.2 should be as fast or faster on most scenes. Nick did some changes to make lots of the vector maths use SSE, but we're pretty sure everything benchmarks faster than it did. :)

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SmartDen
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Re: Indigo beta 2.0.2

Post by SmartDen » Mon Apr 27, 2009 7:43 pm

are you sure it wasa good idea to change to Qt libs for GUI? it seems to become a bit slower as wxWidgets.
Check normals, dude!

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benn
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Re: Indigo beta 2.0.2

Post by benn » Mon Apr 27, 2009 9:26 pm

It does seem a bit slower yeah - the wx one was probably better - but it's too late now. :(

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OnoSendai
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Re: Indigo beta 2.0.2

Post by OnoSendai » Wed Apr 29, 2009 3:22 pm

SmartDen wrote: when render is paused, time and samples still run. bug?
Fixed for next release.

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Post by Rafaello » Thu Apr 30, 2009 3:18 am

Based on my tests I think that 2.02 is a lot slower and development based on 1.1.18 would be better for everybody

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OnoSendai
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Re:

Post by OnoSendai » Thu Apr 30, 2009 12:55 pm

Rafaello wrote:Based on my tests I think that 2.02 is a lot slower and development based on 1.1.18 would be better for everybody
Are you referring to the rendering speed (e.g. samples per second), or the responsiveness of the GUI?

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Zom-B
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Re: Indigo beta 2.0.2

Post by Zom-B » Thu Apr 30, 2009 1:14 pm

Hey Ono, I just tested 2.0.2 vs 1.1.18, and it seems that the new build is about 13% slower for me :(

My example scene took 2.21min to reach 100sp/s on 1.1.18, and 2.42min on the new 2.0.2 build

I also had to set refresh rate for the GUI to 20 sec to let both versions behave the same, because for the new version, the exported refresh timings get ignored, its hardcoded to 20sec!

I also realized a shift in the display of rendered EnvMaps (via material on backround!) by some degree...


Maybe the quality of your samples is better, but there are less :/
polygonmanufaktur.de

Rafaello
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Re: Indigo beta 2.0.2

Post by Rafaello » Fri May 01, 2009 5:55 am

Well Ono, the gui responsiveness is slow when close a loaded scene with about 7 million vertices (more than 5 minutes and the dialog still there, had to shut down the process) same happens when exit Indigo with the same scene loaded.
I tested the scene for 7 hours and the final image was more undefined in the 2.02 version.
Sorry I did not look at the samples per second but I will try again an will tell you.

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