General discussion about Indigo Materials - material requests, material developement, feedback, etc..
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Sparlin
- Posts: 32
- Joined: Mon May 11, 2009 4:35 am
- Location: Bristol - UK
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by Sparlin » Mon May 11, 2009 5:01 am
I am now called Sparlin, having only posted a couple of times as Speedlin. I was unable to use the name speedlin due to messing up the registration first time round. So now Speedlin is Sparlin...
Anyway, I have been making various materials for the database and have decided that i'm happy enough with them now:
http://www.yourfilehost.com/media.php?c ... erials.zip
Threadplate

Ornate Copper

Bubbles

Metal with holes

Metal Lattice

Wet Glass (file name:water)

Rust

Safety Glass
If there are any problems, please let me know.
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fused

- Posts: 3648
- Joined: Fri Sep 22, 2006 7:19 am
- Location: Berlin, Germany
- 3D Software: Cinema 4D
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by fused » Mon May 11, 2009 6:37 am
Great materials!!!!!
The Copper, the wet glass and the holey metal are just

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Behrendt
- Posts: 255
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- Location: Cologne, Germany
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by Behrendt » Mon May 11, 2009 6:51 am
Neat!

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Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
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by Borgleader » Mon May 11, 2009 6:51 am
OMG, youre my new best friend!

benn hired a mercenary to kill my sig...
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suvakas

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by suvakas » Mon May 11, 2009 6:59 am
Just awesome !!!
Would be a very good addition to new material base.
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Zom-B

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by Zom-B » Tue May 12, 2009 12:58 am
Great materials!!!
The old website with MatDB is still online:
http://www.indigorenderer.com:8000/joom ... temid,107/
As I think & hope that the old materials get transfered to the new database you could put them there online!
polygonmanufaktur.de
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OnoSendai

- Posts: 6227
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by OnoSendai » Tue May 12, 2009 11:48 am
Great materials Sparlin.
Please don't add materials to the old material database.
We are aiming to have the new material database up by Friday,so please hang on until then.
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Stur
- Posts: 594
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- Location: Nancy, France
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by Stur » Wed May 13, 2009 7:54 am
Wow !

You did a fantastic job Sparlin !
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PureSpider
- Posts: 1459
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- Location: Karlsruhe, BW, Germany
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by PureSpider » Fri May 15, 2009 9:46 pm
AWESOME materials!
Really digging those
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CTZn
- Posts: 7240
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- Location: Paris, France
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by CTZn » Fri May 15, 2009 10:29 pm
Hi Sparlin, great ressources really. At first glance I was annoyed by a detail, finally today I downloaded the files and this was confirmed: bump values are way too strong, for instance the threadplates, from the alpha black to white values they are set to 4cm or so; approximatively 8-10x what a reasonable value could be I believe. A good test for this is to use the alpha map as displacement (just as a test since planar surface do not often require displacement).
It's safe to assume the bump values are in real world dimensions (meters), if that can help in the future.
Great stuff nonetheless, and thanks a lot for sharing !
obsolete asset
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Sparlin
- Posts: 32
- Joined: Mon May 11, 2009 4:35 am
- Location: Bristol - UK
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by Sparlin » Wed May 20, 2009 7:31 am
Ok, thanks. I'll keep that in mind next time.
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tungee
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- Location: Gießen Germany
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by tungee » Sat Jun 13, 2009 4:48 am
Im Speechless
Great! Thanx

Music has the right to children!
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