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Random changing the Position and textures of a material

Posted: Wed Aug 29, 2018 6:33 am
by pixie
I've been messing around with some materials available on the repository and I've found ISL quite a powerful tool, sadly I'm not a great expert. What I would like to do is have a random distribution of textures, and their uv position so I can have one material and having its distribution change in each object, so while retaining the same base they can have minor tweaks so they don't all look alike. I've found the Position-based bump shader quite neat, but sadly all the objects applied all look alike.
Can anyone help me?

Re: Random changing the Position and textures of a material

Posted: Tue Sep 29, 2020 8:43 pm
by pixie
Anyone?

Re: Random changing the Position and textures of a material

Posted: Fri Oct 02, 2020 1:56 pm
by OnoSendai
Here you go, I made one for you: http://www.indigorenderer.com/materials/materials/1850
It varies the texture colour per object.

Re: Random changing the Position and textures of a material

Posted: Fri Oct 02, 2020 3:25 pm
by yonosoy
Thanks!

Re: Random changing the Position and textures of a material

Posted: Fri Oct 02, 2020 3:47 pm
by OnoSendai
I've just committed a fix to make it work well with scattered objects btw.

Re: Random changing the Position and textures of a material

Posted: Sat Oct 03, 2020 9:09 am
by pixie
Thanks. that's quite a neat shader, although not exactly what I had in mind.
isl.jpg
In the left that's your shader, on the right what I was aiming at... each has it's uv position randomly changed, which could be quite nice with stairs for example.

Re: Random changing the Position and textures of a material

Posted: Tue Oct 06, 2020 1:30 am
by fused

Re: Random changing the Position and textures of a material

Posted: Tue Oct 06, 2020 7:25 am
by pixie
Thanks