Help creating displacement map
Posted: Tue Jul 17, 2018 12:03 am
Hi all!
As I can't use all the lovely v4 textures (still on v3), I'm trying to create one of my own in photoshop. A herringbone parquet floor.
Need help with my displacement map, what am I doing wrong? I made this by tracing black lines over the texture image. I've also tried version messing around with levels/contrast etc of the texture image to create a black and white version, but nothing works.
See the images below. No matter what I do I end up with a really uneven map, even though the file is just black and white. If I use photoshop to blur the lines then it is smoother, but doesn't look anything like parquet flooring!
I''m using Sketchup. I've got subdivision in the active mesh set to 9.
Thanks in advance!
As I can't use all the lovely v4 textures (still on v3), I'm trying to create one of my own in photoshop. A herringbone parquet floor.
Need help with my displacement map, what am I doing wrong? I made this by tracing black lines over the texture image. I've also tried version messing around with levels/contrast etc of the texture image to create a black and white version, but nothing works.
See the images below. No matter what I do I end up with a really uneven map, even though the file is just black and white. If I use photoshop to blur the lines then it is smoother, but doesn't look anything like parquet flooring!
I''m using Sketchup. I've got subdivision in the active mesh set to 9.
Thanks in advance!