Polycarbonat

General discussion about Indigo Materials - material requests, material developement, feedback, etc..
lexington
Posts: 14
Joined: Sun May 29, 2011 2:05 am

Re: Polycarbonat

Post by lexington » Thu Sep 24, 2015 8:45 am

Thanks your material works pretty well ! Now I wonder if I can get the vertical lines using some bump map or if I have to model it.

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thesquirell
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Joined: Fri Aug 29, 2014 3:49 am
Location: Novi Sad, Serbia

Re: Polycarbonat

Post by thesquirell » Thu Sep 24, 2015 10:21 am

O.J, yes it is! Thanks! :D

For such small detail the best way would be to bump map it, but if you're gonna do some closeup, or edge shots, then probably some displacement would be nice.

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CTZn
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Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: Polycarbonat

Post by CTZn » Sun Sep 27, 2015 11:09 pm

Hi Lexington, welcome !
Oscar J wrote:Is that a render? Nice one, show us more!
This !
obsolete asset

lexington
Posts: 14
Joined: Sun May 29, 2011 2:05 am

Re: Polycarbonat

Post by lexington » Sat Oct 10, 2015 6:14 am

Sorry for the delay, here is the render i done with your help.

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Oscar J
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Location: Gothenburg, Sweden
3D Software: Blender

Re: Polycarbonat

Post by Oscar J » Sat Oct 10, 2015 6:21 am

I can't see anything. :)

lexington
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Joined: Sun May 29, 2011 2:05 am

Re: Polycarbonat

Post by lexington » Sat Oct 10, 2015 6:26 am

Ok so i show you what it looks at the end :

I used the material you gave me and it worked very well.

I just lost so many hours with trying to get the right material thru Sketchup and it was a real mess. I really think that 1) Sketchup is buggy concerning the textures 2) Shindig is buggy with the textures 3) Both are buggy. The 3D render i have to create always comes from a Sketchup project but i'm considering switching my process to Blender or C4D. I'm done with texturing with Skindigo (one exemple : when i want to apply a texture to another object it creates a new texture with a new name, each time. So i end with a bunch of different textures and it make me mad. Not talking about the object that disappears in the render and so on. In fact i must admit that previously i was using Maxwell for SU and it was the same mess. Just the render was longer… :) Anyway i installed Blender but i realize i really need to learn it, i don't even understand how the windows works and moving in the model doesn't work like in SU…

So if the software worked better i could have spend more time in the process of creating material and such but it wasn't the case. So i end up with this, which is ok, but could have been much better. I hope i will have the time to correct it in the futur…
Attachments
2.jpg
1.jpg

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Oscar J
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Location: Gothenburg, Sweden
3D Software: Blender

Re: Polycarbonat

Post by Oscar J » Sat Oct 10, 2015 6:35 am

Looking good, especially the first one!

We have a few really great Sketchup + Indigo artists on here, hopefully they'll help you out next time you run into any issues. Bubs (do check out his thread here:http://www.indigorenderer.com/forum/vie ... =4&t=12887) is amazingly good with textures in Sketchup. I'm sure that if you ask about the specific problems you experience, there should be a way to solve it. :)

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