Question about ISL
Posted: Mon Aug 27, 2012 2:17 am
Hi,
I am trying to make realistic atmosphere of the Earth. There are three spheres in the scene one for the Earth, one for the clouds - I tried SSS for them but the shadow is very strong ( or maybe I should try different scale of the model) and one for the atmosphere with a material that comes with the presets - glass with dispersion:
and I came to ISL. I read several topics about it but I can not understand it. May be one have to be familiar with computer programming:
http://www.indigorenderer.com/forum/vie ... atmosphere
http://www.indigorenderer.com/forum/vie ... ds#p115463
Where should be written the code - I use Maxigo 3.0.7 and Indigo 3.2.14 - Demo version.
Is it possible to make something like this:
Is it possible to use textures in a ISL shader I want to make not procedural clouds but volumetric wich are scattered by a texture:
Have I to be familiar to the materials nature as well as with the ISL to write them,
Thanks,
Vlado
I am trying to make realistic atmosphere of the Earth. There are three spheres in the scene one for the Earth, one for the clouds - I tried SSS for them but the shadow is very strong ( or maybe I should try different scale of the model) and one for the atmosphere with a material that comes with the presets - glass with dispersion:
and I came to ISL. I read several topics about it but I can not understand it. May be one have to be familiar with computer programming:
http://www.indigorenderer.com/forum/vie ... atmosphere
http://www.indigorenderer.com/forum/vie ... ds#p115463
Where should be written the code - I use Maxigo 3.0.7 and Indigo 3.2.14 - Demo version.
Is it possible to make something like this:
Is it possible to use textures in a ISL shader I want to make not procedural clouds but volumetric wich are scattered by a texture:
Have I to be familiar to the materials nature as well as with the ISL to write them,
Thanks,
Vlado