My material testing scene
Posted: Thu Jan 05, 2012 11:13 am
Hello world
I decied to share my test scene for material creation inside of indigo. Scene was made by Piotr Dacewicz and me. Scene is calibrated to give most neutral result.
Model is placed inside of the box which have dimensions 1x1x1m . Inside are 2 emitters placed in 2 layers, so you guys can simply switch between them to check material in some more ways.
Every side of the box is mapped with texture with neutral color. Textures works like indicators (see image below).
Of course, scene is not perfect so please, if u find some bugs, feel free to report.
using agfapan100cd with EV 7,5 and ISO 200 you can get similiar result like with linear output but agfapan produce lil bit more contrast and less highlights. Really nice output
You can zoom to object easily to check, if your material is good. With realtime editing, this scene is powerful tool for material creation.
This scene will be probably implemented inside of new IndigoMax as basic mat. preview scene.
PS : for rendering of dielectric materials (glass, water etc.) i recommend to use supersamples factor 3/4 to avoid fireflies or use MLT. For faster rendering, use smaller resolution.
I wish you a lot of fun with that. Some images (scene to download at bottom):
I decied to share my test scene for material creation inside of indigo. Scene was made by Piotr Dacewicz and me. Scene is calibrated to give most neutral result.
Model is placed inside of the box which have dimensions 1x1x1m . Inside are 2 emitters placed in 2 layers, so you guys can simply switch between them to check material in some more ways.
Every side of the box is mapped with texture with neutral color. Textures works like indicators (see image below).
Of course, scene is not perfect so please, if u find some bugs, feel free to report.
using agfapan100cd with EV 7,5 and ISO 200 you can get similiar result like with linear output but agfapan produce lil bit more contrast and less highlights. Really nice output
You can zoom to object easily to check, if your material is good. With realtime editing, this scene is powerful tool for material creation.
This scene will be probably implemented inside of new IndigoMax as basic mat. preview scene.
PS : for rendering of dielectric materials (glass, water etc.) i recommend to use supersamples factor 3/4 to avoid fireflies or use MLT. For faster rendering, use smaller resolution.
I wish you a lot of fun with that. Some images (scene to download at bottom):