SU shadows not matching
Posted: Wed Feb 03, 2010 9:22 pm
Hi Whaat, Hi all.
I'm writing a new topic even if I know somewhere in the forum this topic has already been posted. This because I really want you developers focus a little on this: I know this should be a side-issue if compared to many more critical bugs, but it's been a while (a year maybe?) you know that, so maybe time has come to finally solve this. No hurry, absolutely: it's only that it's starting to be annoying, that's all.
I'm writing tutorials for the italian community (SkIndigo in particular) and while testing I got these results. I prepared a simple iterior scene, no complicated materials, and:
issue 1: when NOT using EXIT PORTALS, the rendered shadows never match the SU shadows.
issue 2: when using EXIT PORTALS, SU shadows match, but there are some minor problems with:
- Simple PT, which won't render sun's direct light
- MLT, which will render some odd artifacts.
http://www.box.net/shared/4epemly1sd
For any further information please post here!
Sorry Whaat to bother again...
I'm writing a new topic even if I know somewhere in the forum this topic has already been posted. This because I really want you developers focus a little on this: I know this should be a side-issue if compared to many more critical bugs, but it's been a while (a year maybe?) you know that, so maybe time has come to finally solve this. No hurry, absolutely: it's only that it's starting to be annoying, that's all.
I'm writing tutorials for the italian community (SkIndigo in particular) and while testing I got these results. I prepared a simple iterior scene, no complicated materials, and:
issue 1: when NOT using EXIT PORTALS, the rendered shadows never match the SU shadows.
issue 2: when using EXIT PORTALS, SU shadows match, but there are some minor problems with:
- Simple PT, which won't render sun's direct light
- MLT, which will render some odd artifacts.
http://www.box.net/shared/4epemly1sd
For any further information please post here!
Sorry Whaat to bother again...