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[bug, i think] UV mapping

Posted: Wed Nov 11, 2009 9:57 am
by remus
using your ever useful UVtool to try and map that image of the moon from the off topic forum, but somethings going funny with the UVing from SU to indigo.

Everything looks fine in SU, but after exporting to indigo its all banded.

I can post a few screenshots if itd be helpful.

Re: [bug, i think] UV mapping

Posted: Wed Nov 11, 2009 1:50 pm
by Whaat
remus wrote:using your ever useful UVtool to try and map that image of the moon from the off topic forum, but somethings going funny with the UVing from SU to indigo.

Everything looks fine in SU, but after exporting to indigo its all banded.

I can post a few screenshots if itd be helpful.
Unfortunately, in order to export the UVs correctly into Indigo, the mesh must be triangulated. (when using the plugin UVtools)

Re: [bug, i think] UV mapping

Posted: Thu Nov 12, 2009 1:42 am
by remus
so it should work if i triangulate the mesh first?

Re: [bug, i think] UV mapping

Posted: Thu Nov 12, 2009 4:10 am
by Jeff Hammond
remus, it does work.

use this to triangulate the sphere:
http://forums.sketchucation.com/viewtop ... 13#p175613