using your ever useful UVtool to try and map that image of the moon from the off topic forum, but somethings going funny with the UVing from SU to indigo.
Everything looks fine in SU, but after exporting to indigo its all banded.
I can post a few screenshots if itd be helpful.
[bug, i think] UV mapping
Re: [bug, i think] UV mapping
Unfortunately, in order to export the UVs correctly into Indigo, the mesh must be triangulated. (when using the plugin UVtools)remus wrote:using your ever useful UVtool to try and map that image of the moon from the off topic forum, but somethings going funny with the UVing from SU to indigo.
Everything looks fine in SU, but after exporting to indigo its all banded.
I can post a few screenshots if itd be helpful.
Re: [bug, i think] UV mapping
so it should work if i triangulate the mesh first?
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Re: [bug, i think] UV mapping
remus, it does work.
use this to triangulate the sphere:
http://forums.sketchucation.com/viewtop ... 13#p175613
use this to triangulate the sphere:
http://forums.sketchucation.com/viewtop ... 13#p175613
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