Using render foreground alpha in skindigo

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neo0.
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Re: Using render foreground alpha in skindigo

Post by neo0. » Thu Jul 30, 2009 5:21 pm

Really? Hmm, I never knew that.. If only for the purpose of furthering user choice, it would be good if indigo supported a few image formats. BMP, GIF, TGA, etc.

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suvakas
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Re: Using render foreground alpha in skindigo

Post by suvakas » Thu Jul 30, 2009 6:28 pm

Cheesestraws wrote:I guess the problem here is the distinction between a feature of the renderer and a feature of the exporter, from what I can tell this is a feature of skindigo that creates an alpha mask for masking out the environment in post. As Indigo doesn't support rendering the background as transparent it is the only way to do it.
Rendering to alpha like it is now is Indigo's feature and not exporter specific.

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Borgleader
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Re: Using render foreground alpha in skindigo

Post by Borgleader » Thu Jul 30, 2009 10:27 pm

suvakas wrote:
Cheesestraws wrote:I guess the problem here is the distinction between a feature of the renderer and a feature of the exporter, from what I can tell this is a feature of skindigo that creates an alpha mask for masking out the environment in post. As Indigo doesn't support rendering the background as transparent it is the only way to do it.
Rendering to alpha like it is now is Indigo's feature and not exporter specific.
Wow I did not know that. Thanks suvakas :) So how do you "turn it on" add an <alpharender> tag?
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suvakas
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Re: Using render foreground alpha in skindigo

Post by suvakas » Thu Jul 30, 2009 10:52 pm

<render_foreground_alpha>true</render_foreground_alpha>

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Godzilla
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Re: Using render foreground alpha in skindigo

Post by Godzilla » Fri Jul 31, 2009 1:18 am

They really need to incorporate all of these coding features into the GUI.. so you don't need to manually edit the .igs file in a text editor. :(
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suvakas
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Re: Using render foreground alpha in skindigo

Post by suvakas » Fri Jul 31, 2009 1:28 am

Those "coding features" are (at least should be) available via your exporter UI.

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Whaat
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Re: Using render foreground alpha in skindigo

Post by Whaat » Fri Jul 31, 2009 2:18 am

Godzilla wrote:They really need to incorporate all of these coding features into the GUI.. so you don't need to manually edit the .igs file in a text editor. :(
I'm pretty sure you can render alpha from the Blendigo UI.

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Borgleader
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Re: Using render foreground alpha in skindigo

Post by Borgleader » Fri Jul 31, 2009 5:22 am

Whaat wrote:
Godzilla wrote:They really need to incorporate all of these coding features into the GUI.. so you don't need to manually edit the .igs file in a text editor. :(
I'm pretty sure you can render alpha from the Blendigo UI.
I've never noticed the option before...I'll have to check.
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