SkIndigo 2.0.10

Announcements, requests and support regarding SkIndigo - the Sketchup / Indigo exporter.
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Whaat
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SkIndigo 2.0.10

Post by Whaat » Sat Jul 18, 2009 5:32 pm

Mainly bug fixes in this release. Please test out the Windows installer and post your experience. Mac compatibility is almost 100%. Please test on Mac if you can.

EDIT: Fixed bug posted by Remus for scenes with no initial materials.

#Version 2.0.10

#Added: Windows Installer
#Changed: moved preview scenes to Plugins/skindigo/supreviews
#Fixed: Custom image name
#Added: Separate layer assignment for sun, sky and environment map
#Changed: Enabled material previews for Mac (does not launch render automatically yet)
#Changed: Enabled IGM import for Mac (PIGM import still not available)
#Added: Material Editor Icon to toolbar
#Fixed: more Mac fixes
#Fixed: Exponent map bug
#Fixed: IGM export of materials with external textures
#Fixed: PIGM Linking (windows only)
#Fixed: PIGM Loading (windows only)
#Added: material dropdown list at top of material editor
#Fixed: creation of Indigo Renderer directory in Appdata folder if it does not exist


SkIndigo 2.0.10 Windows Installer
SkIndigo 2.0.10 ZIP
Getting Started Tutorial (WIP)
Advanced Features Tutorial (WIP)
Texturing Tutorial (WIP)

Let me know of any bugs.

Enjoy!
Dale

remus
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Re: SkIndigo 2.0.10

Post by remus » Sat Jul 18, 2009 7:22 pm

Im getting the following error:

Code: Select all

Error Loading File skindigo.rb
undefined method `attribute_dictionaries' for [125, 125, 125]:Array
The toolbar doesnt load and scene export doesnt work either, although id guess thats a consequence of the above error.

The installer seems to work fine, however.

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Whaat
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Re: SkIndigo 2.0.10

Post by Whaat » Sun Jul 19, 2009 2:52 am

remus: Are you try to open a scene or template that has no materials in it? If so, try double-clicking an SKP file to open it that already has materials in the scene.

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Re: SkIndigo 2.0.10

Post by remus » Sun Jul 19, 2009 5:24 am

That works.

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Whaat
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Re: SkIndigo 2.0.10

Post by Whaat » Sun Jul 19, 2009 5:30 am

remus,

Can you try something else for me? Can you open up 'skindigo.rb' and find the line that has [125,125,125]. It should be around line 2450.

Change this line:

Code: Select all

new_mat=mats.add("Material1").color=[125,125,125]
to this:

Code: Select all

new_mat=mats.add("Material1")
new_mat.color=[125,125,125]
Then try opening SketchUp as before (scene with no materials) and tell me if it works.

Thanks!

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Re: SkIndigo 2.0.10

Post by remus » Sun Jul 19, 2009 5:37 am

Works like a charm, thanks :)

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Re: SkIndigo 2.0.10

Post by cpfresh » Sun Jul 19, 2009 8:26 am

thanks Whaat! gonna give it a go!

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Whaat
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Re: SkIndigo 2.0.10

Post by Whaat » Sun Jul 19, 2009 2:38 pm

Fixed the bug posted by Remus. Updated version can be downloaded from first post. Thanks Remus!

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Pibuz
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Re: SkIndigo 2.0.10

Post by Pibuz » Mon Jul 20, 2009 9:26 pm

Thank you Whaat!
A first question: is this version of your exporter compatible with SU7? 'cos I'm thinking about updating the modeling program :wink:

Second: would it be possible to place customizable emitter layer names?
So that one could personalize them according to the actual emitting objects (they'd be more recognizable in the Indigo GUI during the rendering)

Thank you a lot!



***EDIT***
It seems like I'm never pleased with the result, damn it!
Sorry Whaat: the request of customizable names is silly and very very secondary.
FORGET IT AND FORGIVE ME! Sorry mate :oops:

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Whaat
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Re: SkIndigo 2.0.10

Post by Whaat » Tue Jul 21, 2009 2:24 am

Pibuz wrote:Thank you Whaat!
A first question: is this version of your exporter compatible with SU7? 'cos I'm thinking about updating the modeling program :wink:

Second: would it be possible to place customizable emitter layer names?
So that one could personalize them according to the actual emitting objects (they'd be more recognizable in the Indigo GUI during the rendering)

Thank you a lot!



***EDIT***
It seems like I'm never pleased with the result, damn it!
Sorry Whaat: the request of customizable names is silly and very very secondary.
FORGET IT AND FORGIVE ME! Sorry mate :oops:
No problem, Pibuz!

No issues with SU7. I test on both SU6 and SU7 extensively with no issues. One nice thing about SU7 is that scroll bars work with my dialogs.

I have thought about customizable layer names but am having trouble deciding on the UI for it. What about a menu item where you choose 'Layer Names' and then a dialog opens where you can choose a layer number from a dropdown list and then type in the name that you would like. Any ideas?

dominike
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Re: SkIndigo 2.0.10

Post by dominike » Tue Jul 21, 2009 3:55 am

Hi everyone, new to this.
I downloae ded the late vertion 2.0.10, I followed the instructions of installation into sketchup folders, still when pressing the export icon in sketchup, nothing happens, as well as opening from indigo render, it accuses error.
Help please

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Whaat
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Re: SkIndigo 2.0.10

Post by Whaat » Tue Jul 21, 2009 4:26 am

dominike wrote:Hi everyone, new to this.
I downloae ded the late vertion 2.0.10, I followed the instructions of installation into sketchup folders, still when pressing the export icon in sketchup, nothing happens, as well as opening from indigo render, it accuses error.
Help please
Hi dominike! Welcome to Indigo! Some more information would help. What OS are you using? Are you using both Indigo 2.0.10 and SkIndigo 2.0.10. The versions should be the same number to ensure compatibility.

What error message are you getting? Open the Ruby Console Window before you press the icon and tell me what the error is.

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Pibuz
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Re: SkIndigo 2.0.10

Post by Pibuz » Tue Jul 21, 2009 5:21 am

(I had the same issue as Dominike working with SU7pro, and Indigo and Skindigo 2.0.9; that caused my compatibility question; I updated to SU7 and it all works now great..)

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Re: SkIndigo 2.0.10

Post by dominike » Tue Jul 21, 2009 11:22 am

Hi dominike! Welcome to Indigo! Some more information would help. What OS are you using? Are you using both Indigo 2.0.10 and SkIndigo 2.0.10. The versions should be the same number to ensure compatibility.

What error message are you getting? Open the Ruby Console Window before you press the icon and tell me what the error is.[/quote]

Indigo render opens fine.

I am using both Indigo 2.0.10 and SkIndigo 2.0.10.

When I export the scene from sketchup in the indigo toolbar, it does not provides me with any sort of formate and saves as (scene name - meshes)
In the attachements, you will be able to see the error message and steps taken.

When exporting to 3d models, what format should I choose?

I also downloaded materials from the site, but don't know how to upload to the programme.

thank you
Attachments
Doc1.doc
(1.16 MiB) Downloaded 160 times

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cpfresh
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Re: SkIndigo 2.0.10

Post by cpfresh » Tue Jul 21, 2009 12:42 pm

hi dominike,

it looks like you are pushing the correct render button but there is some kind of material error which is halting the render. youll need to read the whole error message to determine what is tripping up indigo.

in the third image you share, the export is handled by skindigo, you can't export from the file menu.

for loading materials in sketchup simply use the skindigo material editor window, there is a load button at the top or you can link to them thru the type drop-down "Linked IGM."

hope this helps.

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