New exporter?

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Stinkie
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New exporter?

Post by Stinkie » Sat May 02, 2009 4:43 am

Whaat, Ono, Benn,

Any release date on the new exporter? I've been trying to get the 'old' one to work with the new Indigo, but to no avail.

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Whaat
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Re: New exporter?

Post by Whaat » Sat May 02, 2009 5:00 am

Hi Stinkie,

This one should work http://www.indigorenderer.com/forum/vie ... 44&start=0
I will try to do some testing tonight with Indigo 2.0 to make sure that it is usable. If it is not usable, I will try to release a working version sometime next week.

Whaat

Stinkie
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Re: New exporter?

Post by Stinkie » Sat May 02, 2009 5:10 am

That's the one I tried. I installed both Indigo and SkIndigo again, but that didn't help. I keep getting an almost empty error pop-up (it only says "Error:") Hm.

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kwistenbiebel
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Re: New exporter?

Post by kwistenbiebel » Sun May 03, 2009 2:34 am

Is Skindigo version 1.0.9 compatible with Indigo 2.0 ?

I never got my head around the external material/textures thing of later versions, so I hoped the old fashioned 1.0.9 way of doing things would work as well...

remus
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Re: New exporter?

Post by remus » Sun May 03, 2009 4:52 am

skindigo 1.0.9 isn't compatible with indigo 2. There was a change in the .igs and .igi file formats which is why theyre incompatible.

Id suggest giving 1.1.16 a go though, as long as your diffuse/bump/displacement are all the same size its very straightforward to load them up.
Last edited by remus on Sun May 03, 2009 5:47 am, edited 1 time in total.

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Whaat
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Re: New exporter?

Post by Whaat » Sun May 03, 2009 5:00 am

kwistenbiebel wrote:Is Skindigo version 1.0.9 compatible with Indigo 2.0 ?

I never got my head around the external material/textures thing of later versions, so I hoped the old fashioned 1.0.9 way of doing things would work as well...
I thought I posted a Skindigo Texturing Tutorial WIP that explains the new system, but I can't find it. Does anyone know where it is or have a copy?

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kellpossible
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Re: New exporter?

Post by kellpossible » Sun May 03, 2009 1:40 pm

I think I might have a copy on my laptop, I'll let you know If I can find it

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kellpossible
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Re: New exporter?

Post by kellpossible » Sun May 03, 2009 1:43 pm

nope, sorry can't find it...

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fused
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Re: New exporter?

Post by fused » Sun May 03, 2009 9:25 pm

Stinkie wrote:That's the one I tried. I installed both Indigo and SkIndigo again, but that didn't help. I keep getting an almost empty error pop-up (it only says "Error:") Hm.
Have you tried opening the igs file manually?

Stinkie
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Re: New exporter?

Post by Stinkie » Sun May 03, 2009 11:50 pm

No, I haven't. And I won't, though I appreciate the suggestion. Thing is, the mat preview isn't working either. Little use in doing a final render then, eh? :mrgreen:

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fused
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Re: New exporter?

Post by fused » Mon May 04, 2009 2:50 am

Stinkie wrote:No, I haven't. And I won't, though I appreciate the suggestion. Thing is, the mat preview isn't working either. Little use in doing a final render then, eh? :mrgreen:
thats because of the same reason. if you open the igs manually it will work.

Stinkie
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Re: New exporter?

Post by Stinkie » Mon May 04, 2009 2:54 am

I meant the SkIndigo mat preview.

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fused
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Re: New exporter?

Post by fused » Mon May 04, 2009 8:55 am

Stinkie wrote:I meant the SkIndigo mat preview.
I know. :)

Stinkie
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Re: New exporter?

Post by Stinkie » Mon May 04, 2009 10:16 am

Wait, wait. So you're suggesting I should model, say, a sphere as a test scene, apply a texture, tweak the mat, export, open the igs with Indigo, go back to make changes, export again, open again, etc - and this for every mat in my actual scene? (Did I get that right?)

By the time I get anything serious done, Indigo 6 will be out. :D

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Whaat
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Re: New exporter?

Post by Whaat » Mon May 04, 2009 11:38 am

Stinkie wrote:Wait, wait. So you're suggesting I should model, say, a sphere as a test scene, apply a texture, tweak the mat, export, open the igs with Indigo, go back to make changes, export again, open again, etc - and this for every mat in my actual scene? (Did I get that right?)

By the time I get anything serious done, Indigo 6 will be out. :D
Yeah, it is not practical to manually open preview scenes. I know that the current SkIndigo version will not work effectively with Indigo 2.0. I will get a new version out ASAP.

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