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speed problem [problem SOLVED] ThX y all
Posted: Sun Feb 01, 2009 12:25 am
I have been using indigo 1.0.9_3 since a while, untill yesterday, and i downloaded 1.1.15 but i have the following problem, and i hope you can help me fixing this error, or telling me what i am doing wrong
i have an interior scene with lightings, and it works perfectly in 1093 When I try to render it in 1115, there are no lights at all, whatever the settings, although the Tutorial with the small lamp works!
i reassigned all the materials in 1115. (exterior scenes work perfectly by the way)! my only problem is lights in this new version. if someone could help me please
Posted: Sun Feb 01, 2009 2:32 am
i rendered simple scenes with single light, more simpler than the one above, and it works but it is EXTREMELY slow
in 1093 i could see the scene after almost 1 minute rendering, and with my 1115, setted exactly like I used to do, it takes something like 20minutes and the scene still looks weird. although i test in very low resolution (400x200)
i am still managing to see what i can be doing wrong... if anyone could tell me if he has the same problem?
Posted: Sun Feb 01, 2009 2:59 am
here is a quick view of what i tested : i thought maybe changing tracing method would fix my problem, but still not.
these are 40 minutes rendering!
whereas in 1093 i had this state in 10 seconds.
i ll download the package again maybe it will change somthing if the one i had was damaged...
EDIT : i tryed again with new pack, nothing... by the way, exterior renders are AWESOME fast!! good Job!
Posted: Sun Feb 01, 2009 8:45 am
so i fixed the problem, i downloaded 1.1.16 and it works but i still noticed that it is slower whi i render scenes such as exactly the one above (room) than in 1.0.9_3
is there a reason why? although Exterior Scenes are AWESOME fast! interior are quite slower.
I ll post samples at many states of this interior scene render later because for the moment i haven t rendered more than 40 minutes long with 1116
Posted: Sun Feb 01, 2009 1:54 pm
so these are diffferent renders at same time
same scene or same type : interior with multiple light sources
according to the Advanced feature tutorial i setted the tracing method to Bidirectional for interior scenes, but since there are many direct lights and indirect lights i tryed both methods and i will try hybryd later
I started tryng interior scenes with lights this week so i don t know how to set correctly if somone can give me advice, but in my opinion, Bidirectional PT has been the fastest and the more accurate since i use Indigo.
Posted: Sun Feb 01, 2009 10:02 pm
here are both renders at almost 9h of rendering
i changed point of view but since it is the same room and same light setting and almost same distance from all light sources it shouldn t afffect so much rendering time.
Posted: Mon Feb 02, 2009 11:17 am
Posted: Mon Feb 02, 2009 11:53 am
sorry i dont understand yer answer.
but if you can tell me something pertinent that could inform me about my render speed problem it would be nice
Posted: Mon Feb 02, 2009 7:13 pm
wouldn't it be better if you pasted this in the main indigo forums, because you are more likely to get a detailed answer or more responses there, seeing as this doesn't seem directly related to skindigo...
Posted: Mon Feb 02, 2009 9:15 pm
Most probably the scale has changed by a magnitude between renders ? Scale was not mentioned so I'd check that too...
Posted: Mon Feb 02, 2009 10:07 pm
hin thanks for answering
yes i think i ll post it to the general forum. i got the reglex to put it here only because i m Skindigoer
Ctzn : what is the scale? sorry i don t understand. you mean the render output? it was the same for all : 1374X630, for final tests i always set it to "view" in sketchup
Posted: Tue Feb 03, 2009 6:05 pm
he might mean the size of the actual model might have changed...
Posted: Tue Feb 03, 2009 7:36 pm
Yep, I'm not a SKIndigo user but this kind of issue was observed when scale was changed by mistake. So that was just a small hint.
Posted: Tue Feb 03, 2009 9:46 pm
ahhh ok the model scale :p ! unfortunately no it is exactly the same model, but maybe i could cheat with it
by scaling it smaller!! i ll try it soon, i m still rendering another one for ye guys in wip section
i ll post news of it soon.
thanks a lot gor this hint
Posted: Tue Feb 03, 2009 9:49 pm
Isn't there a global scene scale parameter in Skindigo?
I'm sure there is.