SkIndigo 1.1.8 (works with Indigo 1.1.9)
- kwistenbiebel
- Posts: 496
- Joined: Sat Jan 27, 2007 12:31 am
Can you email me the scene please.kwistenbiebel wrote:Don't know why it happens, but I get this Indigo error with a scene containing 4 emitting materials :
As a note: the scene was set up with a previous Skindigo/Indigo version.
Is the new version backwards compatible or do I need to set up things from scratch?
Sure ... as soon as I figured out how it works. Give us a month or so, eh?Whaat wrote:Instances work fine. The bug that was causing the error is now fixed in Indigo 1.1.9.Stinkie wrote:So ... I shouldn't be using instances for the time being?
SkIndigo 1.1.8 will work with Indigo 1.1.9. Let's see some layer blending!!
Thanks cpfresh eventually found 1.1.9,http://www.indigorenderer.com/joomla/fo ... php?t=4771 I just assumed it was typo and would be sensible to use stable release. 1.0.9
- kwistenbiebel
- Posts: 496
- Joined: Sat Jan 27, 2007 12:31 am
Hi Ono,
I sent you the file.
Since the scene was set up with a previous Skindigo version, I was thinking that the hugh power values I entered for emiting materials caused it so I lowered them.
I didn't get the same error message after that.
However a new one popped up :
This error is probably more related to Skindigo as to Indigo itself?
As a note: one of the emitting materials has a texture.
I sent you the file.
Since the scene was set up with a previous Skindigo version, I was thinking that the hugh power values I entered for emiting materials caused it so I lowered them.
I didn't get the same error message after that.
However a new one popped up :
This error is probably more related to Skindigo as to Indigo itself?
As a note: one of the emitting materials has a texture.
- kwistenbiebel
- Posts: 496
- Joined: Sat Jan 27, 2007 12:31 am
It seems that Indigo is crashing when I try to use the "Sphere" preview.
also, if anyone could point me to a thread explaining the "Base emission" and "Emission" values, that would be great. (or explain it here)
lots of new stuff to learn...... (I'm not even going to touch Shaders yet)
oh, and what is the purpose of the color picker?
also, if anyone could point me to a thread explaining the "Base emission" and "Emission" values, that would be great. (or explain it here)
lots of new stuff to learn...... (I'm not even going to touch Shaders yet)
oh, and what is the purpose of the color picker?
sphere preview works ok for me on indigo119 and skindigo118
*edit* as for the animation issue, it appears indigo completes the halt time, starts to quit, saves the final image, terminates the render threads, then stops ... BUT the indigo window doesn't close and so the CMD prompt which is waiting for indigo to come back never gets the go ahead for the next frame ... once i close the indigo window, the next frame rendering begins.
i guess indigo having the pause/stop/resume features has killed the /wait in the CMD window ...?
*edit* as for the animation issue, it appears indigo completes the halt time, starts to quit, saves the final image, terminates the render threads, then stops ... BUT the indigo window doesn't close and so the CMD prompt which is waiting for indigo to come back never gets the go ahead for the next frame ... once i close the indigo window, the next frame rendering begins.
i guess indigo having the pause/stop/resume features has killed the /wait in the CMD window ...?
Have you applied a texture to the SketchUp material and is the material applied to a face? Otherwise, no UV sets will be exported and you will get this error message.crojack wrote:Getting this error when trying to use a displace map. Tried with just a basic diffuse and with Phong.
The preview works though-
Read the first post There's lots of stuff that's currently broken including diffuse transmitters. If you want a stable working version, use 1.0.9. If you want to help test the new features of Indigo and SkIndigo, keep using 1.1.8 but don't expect everything to work.wwylie wrote:Just upgraded to 1.1.8. My lampshades no longer work as diffuse transmitters. Am I correct in this or just goofed up in the way i set it up?
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