Usb + Blender +Indigo

Announcements, requests and support regarding SkIndigo - the Sketchup / Indigo exporter.
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jansan
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Joined: Sun Jul 02, 2006 3:52 am
Location: Dominican Rep.

Usb + Blender +Indigo

Post by jansan » Thu Aug 23, 2007 9:56 am

Model in Sketchup, correction in Blender, Render by Indigo 9_6
metropolis+ Hybrid+no Bidirectional
How Fix "fake shadows" in this corner?
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usb.jpg
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jansan
Posts: 78
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Location: Dominican Rep.

Post by jansan » Thu Aug 23, 2007 1:02 pm

Sketchup+Indigo+violet-----> 25 Min
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Sk+Indigo+violet.jpg
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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Thu Aug 23, 2007 8:11 pm

which fake shadows?
fake shadows can e done with Bumpmaps, if that's what you mean...

nice model :)

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jansan
Posts: 78
Joined: Sun Jul 02, 2006 3:52 am
Location: Dominican Rep.

Post by jansan » Fri Aug 24, 2007 4:46 am

And... Update
3 hours render ...direct to sketchup (thanks whaat)
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Usb-23-Ag0CrhomaA.png
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jansan
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Location: Dominican Rep.

Post by jansan » Fri Aug 24, 2007 11:04 am

New render Indigo in 20 min, ........very fast!

That they think? I must fix something to him?

Que opinan? debo arreglarle algo?
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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Sat Aug 25, 2007 8:02 am

I can't see anything wrong with them :) look very good.

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