SkIndigo 4.2.21.3

Announcements, requests and support regarding SkIndigo - the Sketchup / Indigo exporter.
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OnoSendai
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Joined: Sat May 20, 2006 6:16 pm
Location: Newcastle upon Tyne, UK
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SkIndigo 4.2.21.3

Post by OnoSendai » Thu Apr 25, 2019 3:00 am

RBZ URL:
http://downloads.indigorenderer.com/dis ... 2.21.3.rbz

Windows Installer URL:
http://downloads.indigorenderer.com/dis ... taller.exe


Changelog:

4.2.21.3

Added support for SketchUp 2019 to installer.


Bug reports or other feedback welcome!

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snorky
Indigo 100
Posts: 322
Joined: Fri Apr 17, 2009 8:54 pm
Location: Parma, Italy

Re: SkIndigo 4.2.21.3

Post by snorky » Thu Apr 25, 2019 4:57 am

great work Ono! thanks

a question...

Is it possible to add a function to use a relative path instead of an absolute one in the external mesh? (Skindigo mesh settings tool window)
thanks!!!

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snorky
Indigo 100
Posts: 322
Joined: Fri Apr 17, 2009 8:54 pm
Location: Parma, Italy

Re: SkIndigo 4.2.21.3

Post by snorky » Mon Jun 03, 2019 2:13 am

:arrow:
snorky wrote:
Thu Apr 25, 2019 4:57 am
great work Ono! thanks

a question...

Is it possible to add a function to use a relative path instead of an absolute one in the external mesh? (Skindigo mesh settings tool window)
thanks!!!

rivera-b
Posts: 6
Joined: Sat Apr 20, 2019 8:39 am

Texture maps. Problem.

Post by rivera-b » Sat Aug 24, 2019 10:00 am

Hello friends.
I am applying a bump map to a material on Skindigo.
The material preview is perfect, but the render shows some large triangulation and no bump.
I've tried many variations.
Currently using the latest stable version of Indigo and the more stable version of Skindigo.
Trying to use the map for displace shows a disaster on the material preview, but actually no texture on the render.


Anyone has this same problem on the Mac platform?
Attachments
Captura de Pantalla 2019-08-18 a la(s) 08.22.19.png

rivera-b
Posts: 6
Joined: Sat Apr 20, 2019 8:39 am

Re: SkIndigo 4.2.21.3

Post by rivera-b » Sun Aug 25, 2019 5:43 am

Update.

Tried same example on Windows Desktop. Again, the material preview appears to be correct, but the render does not show any texture changes and only shows flat surfaces.

I tried changing texture map position and scale, using diffetent UV map numbers, re-sizing the original texture file... etc.

This shouldn't be so difficult, but it is hard to compare if all the steps of UV mapping are in the right order because the current Skindigo Interface for UV mapping isn't in the Indigo renderer pages nor the manuals.

one thing I noticed, the material preview bump doesn't change much when I changed the image size or the texture size in SU.

Where is this controlled then?


Educational User.

Skindigo 4.0.61.2
Indigo 4.0.66 64 bit.
Quadro 4000
Attachments
Bump Map not showing.png
Texture Problem.png

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