SkIndigo 4.2.21.1
Posted: Thu Oct 25, 2018 12:02 pm
RBZ:
http://downloads.indigorenderer.com/dis ... 2.21.1.rbz
Windows Installer:
http://downloads.indigorenderer.com/dis ... taller.exe
Changelog:
4.2.21.1
Added 'Render Channels' page in settings dialog, Added support for enabling or disabling render channels.
Added checkbox for saving render channels and layers in settings dialog.
Added mask name (for render channels) support for materials and objects (via mesh/component editor)
Removed 'Material_ID' from render mode options (is a channel now instead).
Fixed SketchUp crash when cancelling out of new texture file selection dialog.
Added 'single face' arch glass option for specular materials.
Allowing camera shift-up and shift-right to take 2 decimal values after the point.
Fixed IOR not being exported for simple-thin materials.
Fixed issue where saving IGIs would always be enabled when a custom image name was used.
Fixed setting external mesh path directly in Object/Mesh editor not working.
Fixed view_dependent_subdivision not being exported properly.
Fixed clamp contributions always being exported as enabled.
SkIndigo now shows up in the 'remove programs' dialog in Windows.
Bug reports or other feedback welcome!
http://downloads.indigorenderer.com/dis ... 2.21.1.rbz
Windows Installer:
http://downloads.indigorenderer.com/dis ... taller.exe
Changelog:
4.2.21.1
Added 'Render Channels' page in settings dialog, Added support for enabling or disabling render channels.
Added checkbox for saving render channels and layers in settings dialog.
Added mask name (for render channels) support for materials and objects (via mesh/component editor)
Removed 'Material_ID' from render mode options (is a channel now instead).
Fixed SketchUp crash when cancelling out of new texture file selection dialog.
Added 'single face' arch glass option for specular materials.
Allowing camera shift-up and shift-right to take 2 decimal values after the point.
Fixed IOR not being exported for simple-thin materials.
Fixed issue where saving IGIs would always be enabled when a custom image name was used.
Fixed setting external mesh path directly in Object/Mesh editor not working.
Fixed view_dependent_subdivision not being exported properly.
Fixed clamp contributions always being exported as enabled.
SkIndigo now shows up in the 'remove programs' dialog in Windows.
Bug reports or other feedback welcome!