(Skindigo) Optimizing objects for scattering
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- Posts: 3
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(Skindigo) Optimizing objects for scattering
Does Anyone know how to optimize objects or materials for scattering in skindigo
Re: (Skindigo) Optimizing objects for scattering
Not entirely but i have learned not to scatter components with too many sub-groups or sub-component instances. eg if you're scattering trees, don't make every leaf a component..explode it first.
I haven't tested this thoroughly but would be very interested in any info you can find out so please report back if you run any tests
I haven't tested this thoroughly but would be very interested in any info you can find out so please report back if you run any tests
Skindigo on 1x 6950x, 1x3970x, 6x3930k, 2x4930k, 3x5930k
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- Posts: 3
- Joined: Thu Nov 24, 2016 9:31 pm
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