Hi....I would like to know what i need to do to get a material that seem to be 2 in one ...i mean is the same texture but some parts are rough and other seem to be smooth and reflective. I Attach a reference image to be clear enough .
Cheers
Please , i need some help with the creation of a material
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Please , i need some help with the creation of a materia
Hi! The best way is probably to create a phong material, and then find a dirt/concrete spec map and put it in the fresnel scale slot. Fresnel scale controls reflectivity. Hope that helps.
Re: Please , i need some help with the creation of a materia
Yeah !!! That is what i needed. To know where to put the dirt/concrete spec map..Oscar J wrote:Hi! The best way is probably to create a phong material, and then find a dirt/concrete spec map and put it in the fresnel scale slot. Fresnel scale controls reflectivity. Hope that helps.
Many thanks Oscar
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