Hi there guys
I have a little problem and i hope you can help me .
Nothing happens when apply displacement to a single Skp plane...nothing is displaced,only the whole surface moves up from the origin.
Before i open this new topic i looked and searched in the forum and i found a post that describes what possibly i am doing wrong and in the end the problem got solved ..but did't work for me. I've also watched the Waat Displacement tuutorial video ..but no luck
http://www.indigorenderer.com/forum/vie ... 17&t=11891
I am usin the latest version of Indigo and Skindigo
Displacement problem
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
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Re: Displacement problem
I suppose you have to subivide the plane. But the screenshot shows that this would be done during export of skindigo...
Hm. What happens if you subdive your plane in SketchUp?
Cheers, zeiti
Hm. What happens if you subdive your plane in SketchUp?
Cheers, zeiti
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: Displacement problem
Hi zeitmeister!.Thx for your reply.
Well..It is not supposed Skindigo do that automatically? ( the surface subdivision ) .I mean ...by changing the MAX subdivids in the " Edit active mesh " Submenu ? .
The Max subdivids in the next samples is set in 20 (Only to see what happen ).I have read that 4 is enough most of the time...However i made a test with the same surface but this time with subdivisions :
Well..It is not supposed Skindigo do that automatically? ( the surface subdivision ) .I mean ...by changing the MAX subdivids in the " Edit active mesh " Submenu ? .
The Max subdivids in the next samples is set in 20 (Only to see what happen ).I have read that 4 is enough most of the time...However i made a test with the same surface but this time with subdivisions :
Last edited by Lal-O on Sat Oct 03, 2015 1:18 pm, edited 1 time in total.
Re: Displacement problem
Hi.
A single polygon with a subdivision of 4 gives only 256 polygons (too few for a displacement of this characteristics). Also the displacement value is of 0.5 meters (here you have the "up" movement of the plane, then maybe works). And take in account that the texture has a range in grey scale of 256 steps of grey (maybe the picture is too clamped and the amount of displacement is lower than you expected).
A single polygon with a subdivision of 4 gives only 256 polygons (too few for a displacement of this characteristics). Also the displacement value is of 0.5 meters (here you have the "up" movement of the plane, then maybe works). And take in account that the texture has a range in grey scale of 256 steps of grey (maybe the picture is too clamped and the amount of displacement is lower than you expected).
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Displacement problem
Got Solved !
All i had to do was to make the plane grouped -without any subdivision- and INSIDE THE GROUP select all ( ctrl+a ),right click , select " active mesh " and then set the " Max subdivisions " with 10 value and ...Voila!
All i had to do was to make the plane grouped -without any subdivision- and INSIDE THE GROUP select all ( ctrl+a ),right click , select " active mesh " and then set the " Max subdivisions " with 10 value and ...Voila!
Re: Displacement problem
You don't have to "select all" when you're working INSIDE a group.
Re: Displacement problem
....Damn! you're right ! ..... I guess i am used to it ... . ThxPibuz wrote:You don't have to "select all" when you're working INSIDE a group.
Last edited by Lal-O on Thu Oct 08, 2015 4:46 am, edited 1 time in total.
Re: Displacement problem
You're welcome
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