SketchUp object scattering

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cotty
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Re: SketchUp object scattering

Post by cotty » Fri Aug 08, 2014 2:08 am

A test with some trees from here... NICE FUNCTION!
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cotty_indigo-scatter_trees_SU.jpg
cotty_indigo-scatter_trees.jpg
little gallery... http://unverzagt.biz/cottysgallery/

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OnoSendai
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Re: SketchUp object scattering

Post by OnoSendai » Fri Aug 08, 2014 2:09 am

nice test!

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Re: SketchUp object scattering

Post by OnoSendai » Fri Aug 08, 2014 2:16 am

What I am working on now is allowing multiple 'prototype' objects that can be selected for a single scatter. The scattered object will be picked randomly from among the prototype objects. This will allow, for example, scattering of several different types of trees over a ground surface.

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Oscar J
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Re: SketchUp object scattering

Post by Oscar J » Fri Aug 08, 2014 2:39 am

Render time cotty?

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OnoSendai
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Re: SketchUp object scattering

Post by OnoSendai » Fri Aug 08, 2014 4:35 am

Added support (to Indigo) for selecting amongst multiple objects for the scatter:
Attachments
object selection.png

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Oscar J
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Re: SketchUp object scattering

Post by Oscar J » Fri Aug 08, 2014 4:39 am

Damn Ono, you're on fire!

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Zom-B
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Re: SketchUp object scattering

Post by Zom-B » Fri Aug 08, 2014 4:49 am

OnoSendai wrote:Added support (to Indigo) for selecting amongst multiple objects for the scatter:
Beware Ono, once you are done with SketchUp, the other 3D exporter users will have some love too ^^

How about the quite important feature: minimum distance
(gets modified by scale transformation). With this you can reduce overlapping objects a lot, and also have a good control about scattering.

Is there any user seed control?
polygonmanufaktur.de

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Pibuz
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Re: SketchUp object scattering

Post by Pibuz » Fri Aug 08, 2014 4:53 am

My test, on my girlfriend laptop.
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scatter test.jpg

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Oscar J
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Re: SketchUp object scattering

Post by Oscar J » Fri Aug 08, 2014 5:01 am

Awesome!

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Zom-B
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Re: SketchUp object scattering

Post by Zom-B » Fri Aug 08, 2014 5:03 am

Sweet, but the trees shouldn't be align to normal direction... they look quite drunk :lol:
polygonmanufaktur.de

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Pibuz
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Re: SketchUp object scattering

Post by Pibuz » Fri Aug 08, 2014 5:04 am

This was done BEFORE Ono added the option :mrgreen:

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OnoSendai
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Re: SketchUp object scattering

Post by OnoSendai » Fri Aug 08, 2014 6:57 am

Pibuz wrote:My test, on my girlfriend laptop.
Beautiful!

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cotty
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Re: SketchUp object scattering

Post by cotty » Fri Aug 08, 2014 7:00 pm

Oscar J wrote:Render time cotty?
I wasn't there and stopped the rendering after 3 hours.
little gallery... http://unverzagt.biz/cottysgallery/

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OnoSendai
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Re: SketchUp object scattering

Post by OnoSendai » Sun Aug 10, 2014 2:06 am

Zom-B wrote: How about the quite important feature: minimum distance
(gets modified by scale transformation). With this you can reduce overlapping objects a lot, and also have a good control about scattering.

Is there any user seed control?
I'll try and add something like minimum distance.

You can seed the RNG seed, yes.

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Re: SketchUp object scattering

Post by OnoSendai » Mon Aug 11, 2014 9:44 am

Added evenness setting:
Attachments
evenness 0.png
evenness 0.5.png
evenness 1.png

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