May 2017 Competition

Discussion forum for the bi-monthly Indigo Competition.
User avatar
lycium
Posts: 1216
Joined: Wed Sep 12, 2007 7:46 am
Location: Leipzig, Germany
Contact:

May 2017 Competition

Post by lycium » Wed Apr 26, 2017 8:44 am

Image

With all the big changes since our last Indigo competition, we figured it's high time for another one! For this competition we'd like to get some new scenes to be included with Indigo.

There will be at least 3 Main Prize winners, as follows:

1st place: Indigo Renderer 4.x and Chaotica Studio licence, plus an AMD Radeon RX 580 8 GB GPU, Indigo T-shirt and mug

2nd place: Indigo Renderer 4.x and Chaotica Studio licence, plus Indigo T-shirt and mug

3rd place: Indigo RT and Chaotica Studio licence, plus an Indigo T-shirt and mug

There is no limit to the number of main prizes, it all depends on the quality and file size of the submissions! If there are more than 3 Main Prize winners, the prize will be the same as the 3rd place prize.

In addition to the main prizes, we will randomly select one entry to receive a prize equivalent to 3rd place, and two others for the Indigo shirt and mug.

Here are the rules:
  • If you are selected as a winner, we ask you to provide a Packed Indigo Scene (.pigs file) to be included with Indigo and IndigoBench.
  • You are welcome to submit as many entries as you like.
  • Submissions can have any theme, as long as there is no nudity, gore, etc.
  • Submissions must not contain assets or logos copyrighted by a third party.
  • Submissions must be a new work not already featured in the image gallery.
  • Submissions will be judged based on direct output from Indigo, however you are welcome to submit a final image with post-processing.
  • Submissions must be sent before the end of May to contact@glaretechnologies.com, and the final image(s) posted in this thread.
Also, some guidelines:
  • Please try to keep the entries as small as possible, with a limit around 5 MB. This will greatly improve its odds of being selected!
  • Please try to keep the scenes reasonably fast-rendering. This makes interior scenes more challenging, but also more valuable / higher scoring.
  • Bonus points for showcasing newer Indigo features such as GPU rendering and colour response curves.
  • You may nominate someone else to receive your prize if you prefer (useful in case you already have an Indigo licence).
  • You may place a small credit notice (your name / company) to make it more worthwhile for you to enter, i.e. exposure value.
That's it, we hope you'll have fun with this open-ended competition, and look forward to seeing your results - please feel free to post your work in progress renders too!

User avatar
Zom-B
1st Place 100
Posts: 4700
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: May 2017 Competition

Post by Zom-B » Fri Apr 28, 2017 2:40 am

I'm in!

here is my WIP thread: https://www.indigorenderer.com/forum/vi ... 85#p139385

Looking forward to see some more entries :)
polygonmanufaktur.de

User avatar
Originalplan®
Posts: 757
Joined: Sat Sep 26, 2015 8:58 pm
3D Software: Cinema 4D
Contact:

Re: May 2017 Competition

Post by Originalplan® » Fri Apr 28, 2017 7:44 am

Very exciting!
Can't wait to see what you guys come up with!
@Everyone , good luck!! 8)

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: May 2017 Competition

Post by Pibuz » Tue May 09, 2017 10:11 pm

Finally a new competition! Congrats to the Glare team!!

Unfortunately I won't be able to participate this time :cry: :cry: :cry: :cry: :cry: :cry: :cry: because I have no time. That's a pity: the prizes smell very good :lol:

Good luck to all the contestants!

fourzeronine
Posts: 94
Joined: Fri Nov 15, 2013 5:16 pm
Location: Los Angeles, CA
Contact:

Re: May 2017 Competition

Post by fourzeronine » Fri May 19, 2017 8:17 pm

Here is my entry. :)
Attachments
Dice_v001.jpg

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: May 2017 Competition

Post by Pibuz » Fri May 19, 2017 8:31 pm

Very nice!

User avatar
Originalplan®
Posts: 757
Joined: Sat Sep 26, 2015 8:58 pm
3D Software: Cinema 4D
Contact:

Re: May 2017 Competition

Post by Originalplan® » Fri May 19, 2017 9:16 pm

Love it!

User avatar
OnoSendai
Developer
Posts: 6241
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Re: May 2017 Competition

Post by OnoSendai » Fri May 19, 2017 11:29 pm

good stuff fourzeronine :)

User avatar
Oscar J
1st Place Winner
Posts: 2204
Joined: Sat Mar 31, 2012 3:47 am
Location: Gothenburg, Sweden
3D Software: Blender

Re: May 2017 Competition

Post by Oscar J » Fri May 19, 2017 11:30 pm

Nice :)

User avatar
Zom-B
1st Place 100
Posts: 4700
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: May 2017 Competition

Post by Zom-B » Sat May 20, 2017 2:12 am

fourzeronine, why no Motion Blur? :D

fourzeronine
Posts: 94
Joined: Fri Nov 15, 2013 5:16 pm
Location: Los Angeles, CA
Contact:

Re: May 2017 Competition

Post by fourzeronine » Sat May 20, 2017 5:50 am

Zom-B wrote:fourzeronine, why no Motion Blur? :D
I considered it, but ultimately I wanted it to look like a clear frozen moment in time. Plus I'm still ironing out some issues with the Maya exporter and motion blur. :P

User avatar
arc en ciel
Posts: 138
Joined: Tue Apr 12, 2016 2:33 am

Re: May 2017 Competition

Post by arc en ciel » Mon May 22, 2017 3:09 am

Here is my entry :
- free version (image resolution --> 1MP)
- Gpu rendering on single GTX 780M
- Direct output, no postprocess
- pigs : 46.2 mb
modeled in Moi3D, composed in C4D
:-)

--
24 mai update01:
new shader for curtain, including mandelbrot code,
saved in .exr untonemapped, and convert in photoshop for soft effect

- -
24 mai update02 :
coated mandelbrot shader
curve correction in Indigo, tonemapped gold200
small color correction in postpro
Attachments
panier5-update02.jpg
panier5-update01.jpg
panier5.jpg
Last edited by arc en ciel on Thu May 25, 2017 1:10 am, edited 2 times in total.

bezo97
Posts: 4
Joined: Mon May 22, 2017 8:08 am
Location: Hungary
Contact:

Re: May 2017 Competition

Post by bezo97 » Mon May 22, 2017 8:34 am

Hi people! Here's a few of my Work-In-Progress screenshots, take a look!
  • Crane, modeled in Blender. Still need to work on materials (no image textures, to keep it below 5mb. I plan to add procedural shaders instead.)
    wip1.png
  • An abstract piece, done in Blender. The material is a blend of two other, based on a shader which gives this interesting mix of colors. Not sure if i'll change anything on this.
    wip2.png
Thanks for viewing! I'll post the entries soon -Zotya

User avatar
Originalplan®
Posts: 757
Joined: Sat Sep 26, 2015 8:58 pm
3D Software: Cinema 4D
Contact:

Re: May 2017 Competition

Post by Originalplan® » Tue May 23, 2017 8:06 am

Hey guys,
I guess its time to post some WIP progress & ideas.
Attachments
WIP_ORGNLPLN.png

123julgranskorv
3rd Place Winner
Posts: 13
Joined: Sat Mar 15, 2014 7:27 am

Re: May 2017 Competition

Post by 123julgranskorv » Thu May 25, 2017 12:25 am

Here is my entry! enjoy
rendered on GPU gtx 970
HDRI from Maxime Roz free pack
Renders from 4 different angels
Main angle:
Fancy-Glass-Table 2 v2.jpg
New features used: color curves, clamping, path depth 50, GPU rendering.

scene size: 5.8 mb
Attachments
Fancy-Glass-Table vinkel4 jpg.jpg
Fancy-Glass-Table vinkel3 jpg.jpg
Fancy-Glass-Table vinkel2 jpg.jpg
Fancy-Glass-Table 2 fast.jpg
Fast render of the scene, 2 min 23 sec
Last edited by 123julgranskorv on Thu May 25, 2017 2:12 am, edited 3 times in total.

Post Reply
57 posts

Who is online

Users browsing this forum: No registered users and 10 guests