December 2010 Competition - Steampunk - closed for judging!

Discussion forum for the bi-monthly Indigo Competition.
Soup
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Re: December 2010 Competition - Steampunk (extended to Jan 9

Post by Soup » Sun Jan 09, 2011 12:33 pm

Sorry about the last minute change:
The competition deadline is extended another two weeks, until 23th of Jan 11:59pm GMT

It seems we choose a pretty quiet holiday period for the compo :oops:

Feel free to work on your submission some more, Bacon, although it's darn good already! :)

bacon
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Re: December 2010 Competition - Steampunk (extended to Jan 9

Post by bacon » Sun Jan 09, 2011 3:57 pm

Soup wrote: Feel free to work on your submission some more, Bacon, although it's darn good already! :)
I will just have to leave it like that, since I have to much other things going on right now.. like work :) :D

edit:
Matsta and Soup thanks for the comments about the image ;)
I have a few more shots, but don't know if it's aloud to show them in
the gallery yet....

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SaphireS
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by SaphireS » Mon Jan 10, 2011 2:15 am

(extended to 23rd Jan)
Yay :D

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ZYX
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by ZYX » Thu Jan 20, 2011 3:13 pm

here is what is going to be(?) my entry, it's like and excersice machine :D : (btw this is not my final render, it needs to bake some more)
Attachments
steampunk_indigoready_[1_19_2011_2_24_22_AM].jpg
2.4k spp and there's still a lot of noise in there :/

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OnoSendai
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by OnoSendai » Thu Jan 20, 2011 3:22 pm

Looks dangerous :)

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lycium
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by lycium » Thu Jan 20, 2011 3:45 pm

Glass acceleration should work very well getting sunlight through those windows!

Soup
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by Soup » Fri Jan 21, 2011 10:17 am

Only 2 days left! Time to start rendering or submit!

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solarray
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by solarray » Fri Jan 21, 2011 10:44 am

Still enough time for textures and materials as well :)

By the way:
- Entries should be submitted by the Sunday 23th of January 2011 11:59PM GMT (See worldtimezone for your time)
You mean GMT (0) ?

PS: My entry will be a last second submission.

Soup
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by Soup » Fri Jan 21, 2011 12:18 pm

Yes that should be gmt 0

Cyberdactyl
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by Cyberdactyl » Fri Jan 21, 2011 4:55 pm

Hi!

Been awhile since I've dropped in, but was surfing through and spotted this thread.

And just so happens, I have something to offer that's kinda steampunk-ish.

Wow, am I cutting it close or what?! :wink:

Wish I had time to dress it up with an environment, but I'm in the middle of a fairly intense project and really doubt I can find the time in the next two days.

Here's the info requested:
Nickname: Cyberdactyl
Version of Indigo used: indigo_v1.0.9_3 (old free version)
Rendering time / CPUs: 5 hours 20 minutes. Intel Core 2 Duo 6600 2.4GHz
List of tools used (and external artwork, with links): SketchUp and Indigo

Also, if you want a bit of background, this is my idea of a 're-imagined turret' from the 1998 game 'Battlezone'.

HERE's a link to a thread at a Battlezone forum where I develop the design and discuss the turret inside and out. Early wire-frames and un-rendered Sketchup images are sprinkled amongst a discussion of the vehicle.

HERE's the full res link

Best of luck to everyone!

Image

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Zom-B
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by Zom-B » Fri Jan 21, 2011 6:05 pm

Cyberdactyl wrote:Version of Indigo used: indigo_v1.0.9_3 (old free version)
Nice to see somebody using the older free version of Indigo, your result looks quite nice.

But regarding the Free version you can go up to v1.1.17, with a gigantic changelog and 17 releases in between this and your version!
Get the last free Indigo version here: http://www.indigorenderer.com/forum/vie ... f=1&t=5506
The fitting Exporter is here: http://www.indigorenderer.com/forum/vie ... =17&t=5444
polygonmanufaktur.de

Cyberdactyl
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by Cyberdactyl » Sat Jan 22, 2011 1:41 am

Thank's Zom-b for that head's up! :)

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solarray
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by solarray » Sun Jan 23, 2011 9:53 am

Nickname: solarray
Name: Jan Konrad
Version of Indigo used: 2.6.1
Rendering time / CPUs: ~ 5 hours / Core 2 Duo
List of tools used:

Blender 2.5 for modeling
Blender 2.49 for scene export
Photoshop for textures

Its a mixture of good and evil character marionette called dr. steampunk! Full rigged!
Hope you like it! I also created a finished work thread with some more images -> http://www.indigorenderer.com/forum/vie ... =4&t=10559

The one for competition:
final_for_competition.jpg
EDIT: fixed a texture bug

Cheers
Last edited by solarray on Mon Jan 24, 2011 9:38 am, edited 2 times in total.

Cyberdactyl
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by Cyberdactyl » Sun Jan 23, 2011 12:56 pm

Very nice solarray!

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Camox
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Re: December 2010 Competition - Steampunk (extended to 23rd

Post by Camox » Mon Jan 24, 2011 2:20 am

Soup wrote:Note: Competition deadline is extended again!
Until when will it extended for? I'm a bit confused, because no new deadline was called.

greetz :wink:

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