Check this out

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Antonis777
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Check this out

Post by Antonis777 » Thu Jun 26, 2014 8:50 am


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Oscar J
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Re: Check this out

Post by Oscar J » Thu Jun 26, 2014 6:52 pm

That needs to be the future for Indigo.

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Zom-B
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Re: Check this out

Post by Zom-B » Fri Jun 27, 2014 10:24 pm

Glare definitely put the most work in developing the Renderer... maybe at the cost of Exporter development.
I think before going fancy, rather critical base features like Arch Glass should be in every exporter!
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Oscar J
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Re: Check this out

Post by Oscar J » Fri Jun 27, 2014 11:50 pm

Yup. In fact I've saved an "arch glass" material just to be able to select it as an external material from the exporter. That way you don't have to click the checkbox in the renderer every time you want to render.

Next step for Indigo NEEDS to be integrating the rendering process inside the 3D application. We already have the realtime functionality, but for the ultimate flexibility it needs to be more like Cycles inside blender.

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SaphireS
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Re: Check this out

Post by SaphireS » Mon Oct 20, 2014 12:56 am

Oscar J wrote: ... , but for the ultimate flexibility it needs to be more like Cycles inside blender.
A thousand times this! :D
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CTZn
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Re: Check this out

Post by CTZn » Tue Oct 21, 2014 3:56 am

Zom-B wrote: I think before going fancy, rather critical base features like Arch Glass should be in every exporter!
it's in mine, single face included ! oh woops. Well my take is since the effort was focused on exporters and we are reading now such messages, then the standalone interface might be the next concern. I wished I was the one who would get this done but that was in a different life...

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