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problem with indigo shader
Posted: Thu Oct 30, 2008 11:03 pm
by puntotoprinci
hi newly, this is my problem, please help me if you can:
when i export a scene with maya material all work fine, but when I put into the scene an indigo shader...this is the result:
in the output window: Error getting shader
in the script editor: Writing Materials...
// Error: No object matches name: indigoShader4.normalCamera //
select -r indigoShader4 ;
select -r indigoShader4 ;
delete;
Why?
Posted: Fri Oct 31, 2008 12:19 am
by CTZn
Welcome puntotoprinici !
What Maya and MtI versions do you use ?
Well I have no immediate answer, I'd bet on a broken scene scenario... but broken indigoShader is a possible thing, though it has shown to be working here. I'm not qualified with python plugins
This error is unexpected... ah, was the plugin loaded ? Maybe you loaded a previously created scene when the py plugin was not available in paths (like after installing a new version of Maya) ?
Here an indigoShader has a normalCamera slot for bump by default, so I am a bit surprised...
Posted: Fri Oct 31, 2008 1:37 am
by puntotoprinci
Hi CTZn, the Maya version is the 8.5 and the Indigo the 1.0.9.3
I've tried with a blank scene, when I load a new scene and I put the indigo shader into the Hypershade the exporter doesn't work.
Yes, the plug-in was loaded..it's so strange..
Tnx for your attenction
Posted: Fri Oct 31, 2008 2:04 am
by Hellstorm
What MtI-Version do you use?
You should always use the latest version of Indigo and MtI.
Posted: Fri Oct 31, 2008 2:07 am
by puntotoprinci
but MayaToIndigoInstaller-1093-win ins't the latest version?
Posted: Fri Oct 31, 2008 11:52 am
by CTZn
1.0.9_3 is the latest stable exporter version, yes. I will make a package of the last registered version so you can reinstall everything and run the latest Indigo version, new features are currently in progress, a darn slow one
The error seems to be caused bu the shader plugin, not the exporting process. I guess your copy of the plugin is somehow corrupted or wrongly installed (
you need to have python 2.4 installed on your system too), since it creates the indigoShader and it's atttributes, including
normalCamera.
Expect a new package release this week-end, with no new features as of today, I'm messing with code for them... I managed to keep my local version running despite this work, and this is good news already
Posted: Fri Oct 31, 2008 9:02 pm
by puntotoprinci
Tnx CTZn, you've made a great work with indigo, I'be not any problem to wait for new release.
Posted: Sat Nov 01, 2008 12:17 am
by CTZn
Ok, I'll have to precise it over and again: I was mostly a spectator of the creation of MtI, i've made like 5% of it only
The actual working things are due to Benedikt Kircher and, for the biggest and most recent part, Doug Hammond (I am Adam Penalver). I am learning mel with MtI atm, and python (indigoShader) is still out of my scope...
But I will be happy to make MtI progress, just I'm a hobbyist not a coder yet