Announcements, requests and support regarding the MAYA exporter
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roville_csb
- Posts: 19
- Joined: Sat Jul 12, 2008 1:18 pm
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by roville_csb » Wed Jul 16, 2008 2:01 am
Hey guys. how do you repeat textures in maya? tried repeating but still get the standard texture when render in indigo.
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CTZn
- Posts: 7240
- Joined: Thu Nov 16, 2006 4:34 pm
- Location: Paris, France
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by CTZn » Wed Jul 16, 2008 1:21 pm
you have to select the object, open UV Texture Editor, select all uvs and scale them up.
obsolete asset
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Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
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by Borgleader » Sat Jul 19, 2008 1:29 pm
probably by grabbing the vertices and scaling them like they were in 3d view? (justt a guess but thats how it works in blender)
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dougal2
- Posts: 2532
- Joined: Wed Nov 15, 2006 8:17 am
- Location: South London
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by dougal2 » Sat Jul 19, 2008 11:23 pm
yeah, grab the UV points in the UV editor window and scale them.
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