For info on where to put the files, and what you need to edit, I made some tutorial videos on how to set it up properly:
#1 http://www.indigorenderer.com/joomla/fo ... php?t=3123
#2 http://www.indigorenderer.com/joomla/fo ... php?t=3141
There are a couple more videos that start to explain a little about the Maya->MtI->Indigo workflow. They can be found in the Tutorials forum.
The videos were made before I started work on the python shader plugin. This plugin allows you to specify indigo materials on objects directly within Maya, as the materials that Maya has and those that Indigo has are quite different. Later versions of MtI rely on using the shader node for some of the features found in recent versions of Indigo.
The python shader plugin will only work with Maya 8.5 and above.
a) install MtI first, as described above.
b) copy the indigoShader folder and it's contents to your scripts directory (%MyScriptPath%)
c) edit your Maya.env and add the following:
Code: Select all
MAYA_PLUG_IN_PATH = %MyScriptPath%/indigoShader
d) Launch Maya, open the Plug-in Manager (Window menu -> Settings/Preferences)
e) Click the browse button and find indigoShader.py in your user scripts/indigoShader folder
(EDIT: step (e) might not be necessary. indigoShader.py should already be in the list)
f) Once loaded, choose Auto-load.
Now you can assign an "Indigo Shader" to an object and have direct control over the proper indigo parameters for materials.
NB2: The shader plugin doesn't do any real shading within Maya or MR, Maya will render a flat colour and MR renders black iirc.