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Posted: Thu Jan 24, 2008 11:49 am
by dougal2
Hang on, I don't see why you need to go into blender at all from Maya. MtI should be generating a scene for you which you can render under wine.

If you are having problems exporting or rendering from Maya please let me know!!! I want this to work for you, I'll help you.

BTW, I'm posting this now from linux - finally got this sodding wifi driver to work. I'll have a look at running Maya and MtI under linux shortly.

Posted: Mon Jan 28, 2008 9:24 am
by CTZn
You kick ass Dougal !!!

Sorry for my last intervention, i'm very frustrated not to have a web connection at home and unfortunately that's likely to last.

++

Posted: Mon Jan 28, 2008 11:37 am
by dougal2
no probs dude.

Posted: Wed Jan 30, 2008 12:52 am
by vux
I tryed it - very good - Especialy AdvancedSettingsWindow :D

some questions:

1) Problem with exit portals - I create exit portal but it is simple plane -
after export i opened scene in text editor and saw that is only mesh with name ExitPortal, but there are NO section <exit portal> :(

2) I working with metters - sow what i need to do to correct export scene - without change units in MayaPreferences?

Posted: Wed Jan 30, 2008 1:25 am
by dougal2
1) this may be a bug, I'll have a look.

2) Have you set Maya to use metres as your grid? It uses cm by default, which is fine.
You can use the GlobalScaleFactor (might be abbreviated to GSF, can't remember) setting in the AdvancedSettingsWindow (or, by it's proper name, mti_settings scriptnode) to change the scale factor that is used at export.

If Maya is set to metres, and you want Indigo to render metres, use 1.0
If Maya is set to centimetres, and you want Indigo to render metres, use 1.0
If Maya is set to centimetres, and you want Indigo to render centimetres, use 0.01

Basically, use the GlobalScaleFactor to adjust whatever 1.0 units are in Maya to metres in Indigo.

Hope that helps. :)

Posted: Wed Jan 30, 2008 1:38 am
by vux
thanx
but GlobalScale Factor dont help men - i tried some variants like: 1.0, 0,1, 0.01, 10, 100, 1000 :D and etc - but it dont want to render correct :(

Posted: Wed Jan 30, 2008 2:08 am
by dougal2
How do you know it's not rendering correctly? Can you show some images of problems you're having ?

Posted: Wed Jan 30, 2008 2:35 am
by vux
OK, Later I give you some pics

and

what about exit-portal. Is it work for you?

Posted: Wed Jan 30, 2008 2:37 am
by dougal2
Haven't tested it yet, as I'm still at work. I'll check later this evening.

Posted: Wed Jan 30, 2008 12:15 pm
by dougal2
REV 200
fixed exit portal bug.

.Zip package update to follow shortly... (tomorrow)

Posted: Wed Jan 30, 2008 12:38 pm
by dougal2
working exit portal

Posted: Wed Jan 30, 2008 2:02 pm
by Phr0stByte
dougal2
You friggin ROCK! I will test this when I can. While exporting the xml works well and then rendering with Indigo, any idea when render direct will work under linux? I will be glad to help you with any test ( or better yet, install VirtualBox and install a guest linux VM!) .

Posted: Wed Jan 30, 2008 6:18 pm
by vux
THANX

About units:
I saw that if i start created scene in centimetres it work good
But if i create scene in metters and than change units to cm in prefs - it is bad

Posted: Wed Jan 30, 2008 7:43 pm
by vux
dougal2

Where can i change IndigoFoldr/scene path?

if I save AttributeEditor preset it delete "\" char :(

Posted: Wed Jan 30, 2008 10:05 pm
by dougal2
vux: use forward slashes / in the path instead.

phrostbyte: renderdirect works in linux as of rev 199.