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Posted: Thu Jan 24, 2008 11:49 am
Hang on, I don't see why you need to go into blender at all from Maya. MtI should be generating a scene for you which you can render under wine.
If you are having problems exporting or rendering from Maya please let me know!!! I want this to work for you, I'll help you.
BTW, I'm posting this now from linux - finally got this sodding wifi driver to work. I'll have a look at running Maya and MtI under linux shortly.
Posted: Mon Jan 28, 2008 9:24 am
You kick ass Dougal !!!
Sorry for my last intervention, i'm very frustrated not to have a web connection at home and unfortunately that's likely to last.
Posted: Mon Jan 28, 2008 11:37 am
no probs dude.
Posted: Wed Jan 30, 2008 12:52 am
I tryed it - very good - Especialy AdvancedSettingsWindow
1) Problem with exit portals - I create exit portal but it is simple plane -
after export i opened scene in text editor and saw that is only mesh with name ExitPortal, but there are NO section <exit portal>
2) I working with metters
- sow what i need to do to correct export scene - without change units in MayaPreferences?
Posted: Wed Jan 30, 2008 1:25 am
1) this may be a bug, I'll have a look.
2) Have you set Maya to use metres as your grid? It uses cm by default, which is fine.
You can use the GlobalScaleFactor (might be abbreviated to GSF, can't remember) setting in the AdvancedSettingsWindow (or, by it's proper name, mti_settings scriptnode) to change the scale factor that is used at export.
If Maya is set to metres, and you want Indigo to render metres, use 1.0
If Maya is set to centimetres, and you want Indigo to render metres, use 1.0
If Maya is set to centimetres, and you want Indigo to render centimetres, use 0.01
Basically, use the GlobalScaleFactor to adjust whatever 1.0 units
are in Maya to metres in Indigo.
Hope that helps.
Posted: Wed Jan 30, 2008 1:38 am
but GlobalScale Factor dont help men - i tried some variants like: 1.0, 0,1, 0.01, 10, 100, 1000
and etc - but it dont want to render correct
Posted: Wed Jan 30, 2008 2:08 am
How do you know it's not rendering correctly? Can you show some images of problems you're having ?
Posted: Wed Jan 30, 2008 2:35 am
OK, Later I give you some pics
what about exit-portal. Is it work for you?
Posted: Wed Jan 30, 2008 2:37 am
Haven't tested it yet, as I'm still at work. I'll check later this evening.
Posted: Wed Jan 30, 2008 12:15 pm
fixed exit portal bug.
.Zip package update to follow shortly... (tomorrow)
Posted: Wed Jan 30, 2008 12:38 pm
working exit portal
Posted: Wed Jan 30, 2008 2:02 pm
You friggin ROCK! I will test this when I can. While exporting the xml works well and then rendering with Indigo, any idea when render direct will work under linux? I will be glad to help you with any test ( or better yet, install VirtualBox and install a guest linux VM!) .
Posted: Wed Jan 30, 2008 6:18 pm
I saw that if i start created scene in centimetres it work good
But if i create scene in metters and than change units to cm in prefs - it is bad
Posted: Wed Jan 30, 2008 7:43 pm
Where can i change IndigoFoldr/scene path?
if I save AttributeEditor preset it delete "\" char
Posted: Wed Jan 30, 2008 10:05 pm
vux: use forward slashes / in the path instead.
phrostbyte: renderdirect works in linux as of rev 199.