Maya to Indigo XML converter
- ThatDude33
- Posts: 216
- Joined: Wed Jul 05, 2006 1:26 pm
- Contact:
- ThatDude33
- Posts: 216
- Joined: Wed Jul 05, 2006 1:26 pm
- Contact:
- ThatDude33
- Posts: 216
- Joined: Wed Jul 05, 2006 1:26 pm
- Contact:
- ThatDude33
- Posts: 216
- Joined: Wed Jul 05, 2006 1:26 pm
- Contact:
wow!
This is almost cool, hehe
If we have two files (mtiMain.mel and mtiGen.mel)
and put only the part from "//-----------------TIEING SCRIPTS------------------"
and down into the mtiGen.mel
And delete that part in mtiMain.mel it should work perfectly
Remember to have this at the top (under credits) in mtiMain.mel
This is almost cool, hehe
If we have two files (mtiMain.mel and mtiGen.mel)
and put only the part from "//-----------------TIEING SCRIPTS------------------"
and down into the mtiGen.mel
And delete that part in mtiMain.mel it should work perfectly
Remember to have this at the top (under credits) in mtiMain.mel
It's working prefectly here//-----------------VECTOR CONFIG------------------
global proc vector normalize(vector $v){
float $len = sqrt($v.x*$v.x+$v.y*$v.y+$v.z*$v.z);
vector $n = <<$v.x/$len, $v.y/$len, $v.z/$len>>;
return $n;
}
Stylish! not many Maya users around here
About the Exporter:
It is slow, I will recommand to not have more than 20000/30000 tris at the most!
Maya will probably seem to go down the toilet if you got over 20000 tris, but it is stil working
And you need to set the Axis to Z, no matter what...
We will be fixing a lot of stuff, but it takes time sorry
Hope this helped alittle
About the Exporter:
It is slow, I will recommand to not have more than 20000/30000 tris at the most!
Maya will probably seem to go down the toilet if you got over 20000 tris, but it is stil working
And you need to set the Axis to Z, no matter what...
We will be fixing a lot of stuff, but it takes time sorry
Hope this helped alittle
- ThatDude33
- Posts: 216
- Joined: Wed Jul 05, 2006 1:26 pm
- Contact:
I got some new Design and feature ideas for this thing
So I will be planing those out tonight, then start scripting tomorrow (hopefully)
School just started some days ago, so the scripting will get somewhat slower... ...and I will get more tierd...
but that's not a reason to stop
Well, I'm going to bed now... ...and start my planing!
Cheers!
So I will be planing those out tonight, then start scripting tomorrow (hopefully)
School just started some days ago, so the scripting will get somewhat slower... ...and I will get more tierd...
but that's not a reason to stop
Well, I'm going to bed now... ...and start my planing!
Cheers!
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