Cindigo 2.2.1 Beta 1

Announcements, requests and support regarding the Cinema 4D exporter
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pixie
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Re: Cindigo 2.2.1 Beta 1

Post by pixie » Sat Sep 12, 2009 5:00 am

PureSpider wrote:Pardon?
The key is on SurfaceSPREAD... ;)

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Re: Cindigo 2.2.1 Beta 1

Post by juan_irender » Sat Sep 12, 2009 10:30 am

Yes Pixie. SurfaceSpread is a very handy plugin, it has more uses than the creation of landscapes. Very clever integration with Cinema. As a bonus, it comes with a plant library.
This pic is an early test I setted up with the rocks of SurfaceSpread, ¡I love the quality of displacements of Indigo! Texture of the rocks, courtesy of the shaders of Cinema and the magic of Cindigo.
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Blender user :D

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Re: Cindigo 2.2.1 Beta 1

Post by zeitmeister » Wed Sep 16, 2009 12:13 am

Hey fused,

got an issue with an *.exr... look over here.
Working fine with Cindigo stable exporter... could you have a look?
Error appears either in material preview as well as using a material as background material light source.
Cheers, David



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Re: Cindigo 2.2.1 Beta 1

Post by PureSpider » Wed Sep 16, 2009 2:21 am

Go back one page and see what has already been reported there 8) :lol:

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Re: Cindigo 2.2.1 Beta 1

Post by fused » Wed Sep 16, 2009 2:44 am

Yes, its a known issue. will be fixed in the next version.

a possible workaround would be to create a sphere around the scene (normals inwards) and to apply the material to it.

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Re: Cindigo 2.2.1 Beta 1

Post by zeitmeister » Wed Sep 16, 2009 3:19 am

That won't work; it even crashes when rendering the material preview...

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Re: Cindigo 2.2.1 Beta 1

Post by fused » Wed Sep 16, 2009 4:53 am

Thats not a cindigo issue then :)

Afaik indigo has some problems with exr...

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Re: Cindigo 2.2.1 Beta 1

Post by zeitmeister » Thu Sep 17, 2009 12:06 am

Alright, then I've got another one:

Film Offset in the camera functions doesn't work. Would be very nice to have it!!! :mrgreen:
Cheers, David



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Re: Cindigo 2.2.1 Beta 1

Post by fused » Thu Sep 17, 2009 2:27 am

not possible i think

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Re: Cindigo 2.2.1 Beta 1

Post by zeitmeister » Thu Sep 17, 2009 4:28 am

Forget it;
it seems to work automatically... I had a buggy testscene.

Film Offset really works!!! Very cool!!!! :mrgreen:
Cheers, David



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Re: Cindigo 2.2.1 Beta 1

Post by fused » Thu Sep 17, 2009 4:50 am

ah, i was confused...

if film offset is the c4d equivalent to shift lense: yes, thats supported :)

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Re: Cindigo 2.2.1 Beta 1

Post by zeitmeister » Fri Sep 18, 2009 12:20 am

In the C4D material, "Mix Strenght" in the "Color"-Channel is equivalent to "Texture Exponent" in the "Albedo"-Channel in the Indigo material...
This is not being regarded when converting materials.

Just noticed it... :)
Cheers, David



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Re: Cindigo 2.2.1 Beta 1

Post by zeitmeister » Fri Oct 09, 2009 10:34 pm

Fused, do you manage to transport the "Filter"-Shader?
I know this could be hard, maybe impossible... but it would be sooooooooooooooo cool!
Cheers, David



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Re: Cindigo 2.2.1 Beta 1

Post by fused » Sat Oct 10, 2009 1:34 pm

I'm not sure. If its not working currently, probably not.

But I'll have a look at it.

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Re: Cindigo 2.2.1 Beta 1

Post by Camox » Sat Oct 10, 2009 11:00 pm

Wird es auch für die 9.5er eine beta geben oder erst als final ? Sag bescheit wenn du sie brauchst ich bring sie dir vorbei !

grüße :wink:

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