Cindigo 1.1.18 - stable RC3

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fused
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Re: another update

Post by fused » Thu Apr 16, 2009 10:43 am

pixie wrote:Could you please set materials helpers with the same layers then of the Materials themselves? These way these could also be managed... :-)
guess my description is not so good...

the material helpers icon shows the layer color of the layer of the applied material :D

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Re: another update

Post by pixie » Thu Apr 16, 2009 9:39 pm

fused wrote:
pixie wrote:Could you please set materials helpers with the same layers then of the Materials themselves? These way these could also be managed... :-)
guess my description is not so good...

the material helpers icon shows the layer color of the layer of the applied material :D
Attachments
g.png
Green Layer turned on
g.png (22.87 KiB) Viewed 2175 times
r.png
Red Layer turned on
r.png (22.97 KiB) Viewed 2177 times
RG.png
Red and Green Layer turned on
RG.png (28.15 KiB) Viewed 2176 times

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Re: Cindigo 1.1.18 - stable RC3

Post by fused » Thu Apr 16, 2009 9:57 pm

ah, now i get what you want.

its possible. easy, too. will be added :)

probably easier than modifying the helper icon ;)

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Re: Cindigo 1.1.18 - stable RC3

Post by pixie » Thu Apr 16, 2009 10:19 pm

fused wrote:ah, now i get what you want.

its possible. easy, too. will be added :)

probably easier than modifying the helper icon ;)
If you added all indigos objects to an indigo layer and materials to a material layer child of it, it would ease a lot, since one might solo the indigo layer and be working on it
probably easier than modifying the helper icon
I also though that it would :D
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Re: Cindigo 1.1.18 - stable RC3

Post by fused » Thu Apr 16, 2009 10:30 pm

yeah, thats actaully a good idea, too, but i think it takes the freedom from the user to choose which material belongs to which layer :)

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Re: Cindigo 1.1.18 - stable RC3

Post by pixie » Thu Apr 16, 2009 10:39 pm

fused wrote:yeah, thats actaully a good idea, too, but i think it takes the freedom from the user to choose which material belongs to which layer :)
hehe that was me just going wild, but at least give a common layer under indigo so that one might solo indigo objects

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Re: Cindigo 1.1.18 - stable RC3

Post by PureSpider » Fri Apr 17, 2009 1:08 am

pixie is that R11 you're using or did you change your material "sphere preview in front of stripes" scene in any other way?
Looks so much better than in R10

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Re: Cindigo 1.1.18 - stable RC3

Post by pixie » Fri Apr 17, 2009 1:37 am

PureSpider wrote:pixie is that R11 you're using or did you change your material "sphere preview in front of stripes" scene in any other way?
Looks so much better than in R10
That's R11 alright, but it can be made much better, using GI.

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Re: Cindigo 1.1.18 - stable RC3

Post by fused » Fri Apr 17, 2009 2:05 am

ipartner wrote:Hi,

hm, got 4 crashes now with Cindigo 1.1.18. I don't get a Mac version of Indigo (...) and so I normally render my scenes on OpenArtist (Ubuntu) after export.

After I've converted my material and go through the settings of them a "beachball of death" appears. I don't clicked preview or something like that. Any idea? Maybe the plugin tries to find a indio.exe?

Thanks

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ipartner,

i tested you scene and it works fine for me. are you using R11? if yes, im afraid i cant help you at the moment. i will try to build a cindigo version for R11 with the demo in the next few days.

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Re: Cindigo 1.1.18 - stable RC3

Post by ipartner » Fri Apr 17, 2009 2:09 am

Hi fused,

yes, I use R11.026.

Thanks a lot for your work :-)

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Post by Rafaello » Sat Apr 18, 2009 6:55 am

Hi everyone, I'm trying to work with an intel macbook with cinema R11 but I can't find cindigo in the plugins menu even after the cindigo folder was copied into the cindigo's plugins folder, can you help me?

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Re:

Post by fused » Sat Apr 18, 2009 7:10 am

Rafaello wrote:Hi everyone, I'm trying to work with an intel macbook with cinema R11 but I can't find cindigo in the plugins menu even after the cindigo folder was copied into the cindigo's plugins folder, can you help me?
run in 32 bit mode. using cindigo with R11 is not recommended at the moment, its crashing quite often....

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Post by Rafaello » Sat Apr 18, 2009 7:37 am

Ok fused, thanks I 'll try with the 10.5 version to see what happens.
btw: the windows versions are awesome :D

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Re:

Post by fused » Sun Apr 19, 2009 12:17 pm

Rafaello wrote:btw: the windows versions are awesome :D
Thank you :)

edit: the "status" shows whats appiled to the channel. there are 4 states: texture, ISL shader, unsupported and none
edit: futher elaboration - status shows what kind of shader is applied to the chanel. if you apply a texture(shader) it shows "texture", if you apply a Cindigo ISL shader it shows "ISL shader", if you apply any c4d shader its shows "unsupported" (as c4d shaders are not supported at the moment)
Attachments
channel stuff.jpg
in rc4 you can select what c4d channel to use
channel stuff.jpg (25.54 KiB) Viewed 2016 times

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Post by Rafaello » Wed Apr 29, 2009 1:05 pm

Can anyone tell me how to install cindigo in cinema R10 for Mac? I copied the folder from the zip to cinema's plugins folder and nothing in the menu.
Thanks in advance.

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