Cindigo 1.1.18 - stable RC3

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Onfame
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Re: Cindigo 1.1.18 - stable RC3

Post by Onfame » Sun Apr 12, 2009 12:54 am

:cry:

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fused
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Re: Cindigo 1.1.18 - stable RC3

Post by fused » Sun Apr 12, 2009 9:33 am

think im done with the isl stuff now. i had to rewrite major parts of the material export.

below a screenshot of the shader. texture indices have to be written as as placeholders like "$tex01$" bacause indices of the loaded textures may vary.

next thing up is the import for isl.... not sure if i can find a good solution for used textures here.

edit: added another shot to show how to add an ISL shader. straight.
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fused
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Re: Cindigo 1.1.18 - stable RC3

Post by fused » Sun Apr 12, 2009 11:44 am

mixing shaders :D
using the ISL shader feature.

heres an updated changelog so far.
changelog wrote:Cindigo 1.1.18 final (or RC4 ;) ):
---------------------
* added verbose = false and write_aperture_preview = false to preview scenes
* changed save period for previews to 10.0
* added import of ISL shaders
* added ISL shader
* restructured and rewrote parts of the material export
* added "Ok" button to about dialog
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fused
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Re: Cindigo 1.1.18 - stable RC3

Post by fused » Sun Apr 12, 2009 12:34 pm

@Zom-B:

about the different icon for materials with emisson, how about glowing pens? ;)
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Re: Cindigo 1.1.18 - stable RC3

Post by fused » Sun Apr 12, 2009 1:35 pm

errr... i admit it... im a workaholic! :mrgreen:
changelog wrote:Cindigo 1.1.18 final (or whatever :P ):
---------------------
* spheres and external models can use light scaling now
* added glowing icon for material helper if emission is used
* fixed that exit portal gets exported, even if its disabled in the tag
* renamed "light normalization" to "light slcaling"
* removed infinite plane
* added verbose = false and write_aperture_preview = false to preview scenes
* changed save period for previews to 10.0
* added import of ISL shaders
* added ISL shader
* restructured and rewrote parts of the material export
* added "Ok" button to about dialog

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fused
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Re: Cindigo 1.1.18 - stable RC3

Post by fused » Sun Apr 12, 2009 1:41 pm

[ut voice]
double post!
multi post!

m-m-m-m-monster post!!!!!!
[/ut voice]

:mrgreen: sorry for spamming :lol:

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Re: Cindigo 1.1.18 - stable RC3

Post by Stromberg » Sun Apr 12, 2009 2:00 pm

No problem, you deserve it :lol:
After all the great work you have done :)

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Zom-B
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Re: Cindigo 1.1.18 - stable RC3

Post by Zom-B » Sun Apr 12, 2009 11:12 pm

sounds awesome fused, my list gets shorter and shorter :lol:
polygonmanufaktur.de

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zeitmeister
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Re: Cindigo 1.1.18 - stable RC3

Post by zeitmeister » Mon Apr 13, 2009 9:45 pm

Thank you very much fused, I'll test your suggestion tomorrow!

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Re: Cindigo 1.1.18 - stable RC3

Post by ipartner » Tue Apr 14, 2009 12:12 am

Hi,

hm, got 4 crashes now with Cindigo 1.1.18. I don't get a Mac version of Indigo (...) and so I normally render my scenes on OpenArtist (Ubuntu) after export.

After I've converted my material and go through the settings of them a "beachball of death" appears. I don't clicked preview or something like that. Any idea? Maybe the plugin tries to find a indio.exe?

Thanks

Helge
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. www.hmaus.de
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tungee
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Re: Cindigo 1.1.18 - stable RC3

Post by tungee » Wed Apr 15, 2009 11:51 pm

Fused, i cant find the RC4.
Is it ready?


The ISl stuff is really great!
Thanx.
Music has the right to children!

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fused
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Re: Cindigo 1.1.18 - stable RC3

Post by fused » Thu Apr 16, 2009 12:07 am

ipartner wrote:Hi,

hm, got 4 crashes now with Cindigo 1.1.18. I don't get a Mac version of Indigo (...) and so I normally render my scenes on OpenArtist (Ubuntu) after export.

After I've converted my material and go through the settings of them a "beachball of death" appears. I don't clicked preview or something like that. Any idea? Maybe the plugin tries to find a indio.exe?

Thanks

Helge
No, i have absolutely no idea :)

Ill try to reproduce this beahviour, but can you maybe send me a scene where this happens?
tungee wrote:Fused, i cant find the RC4.
Is it ready?


The ISl stuff is really great!
Thanx.
No, its not ready yet. There are a few minor fixes left and is still need to do the "Quick render" button.

cheers!

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Re: Cindigo 1.1.18 - stable RC3

Post by ipartner » Thu Apr 16, 2009 12:27 am

Hi fused,

here is my scene.

Thanks

Helge
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fused
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another update

Post by fused » Thu Apr 16, 2009 9:52 am

coming soonish.
Cindigo 1.1.18 final:
---------------------
* material helper indicates the material layer by its color now (R10 only)
* removed light scale tag
* moved light scale settings to material helper
* disabled channels wont be exported anymore
* removed emission scaling from sphere, its not supported yet
* background material setting in render settings now uses a material helper tag
* removed background and envmap from render settings, added background material
* exchanged <blend_factor> with <blend> for constant values
* added <random_triangle_colours> to diffuse material
* spheres and external models can use light scaling now
* added glowing icon for material helper if emission is used
* fixed that exit portal gets exported, even if its disabled in the tag
* renamed "light normalization" to "light slcaling"
* removed infinite plane
* added verbose = false and write_aperture_preview = false to preview scenes
* changed save period for previews to 10.0
* added import of ISL shaders
* added ISL shader
* restructured and rewrote parts of the material export
* added "Ok" button to about dialog
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layer indication.jpg
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pixie
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Re: another update

Post by pixie » Thu Apr 16, 2009 10:28 am

Could you please set materials helpers with the same layers then of the Materials themselves? These way these could also be managed... :-)

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