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Cindigo 1.1.18 - stable RC2

Posted: Sat Mar 14, 2009 7:21 am
by fused
Cindigo 1.1.18 - stable RC2
for Indigo 1.1.18

download exporter:
Pc Version
Mac Version - soon

The PC version contains plugins for R10(32 and 64 bit) and R9(32 bit). R9 users will have to rename the "cindigo.cdl_R9" to "cindigo.cdl".
Make sure you have the newest version of quicktime installed! Previews will not work with the 64 bit version bacause of the lack of 64 bit quicktime.

Good beginner tutorials can be found here (german and english, a bit outdated)
The Cindigo Blog
changelog wrote:Cindigo 1.1.18 (stable RC2):
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* fixed crf path bug (fused)
* disabled drawing the sphere of the render settings object (fused)
* fixed crash when trying to free unused normal array (fused)
* fixed unfindable instance reference crash (fused)
* removed Obase from material helper and material group object. experiamental, lets see if that causes problems (fused)
* fixed igm export and previews (fused)
* low priority bug fixed (fused)
* changes to the material helper: (fused)
- organized into tabs
- removed redundancies (diffuse color, exponent, etc)
- broke backwards compatibility a bit
please tell me if you find bugs or have specific requests. i will try to fix/implement as fast as possible.

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Posted: Sat Mar 14, 2009 7:42 am
by Camox
Thanks fused for the fast release. :D

Posted: Sat Mar 14, 2009 7:57 am
by Camox
All testscene works fine, no bugs under r9.6! :D Great Work...

Posted: Sat Mar 14, 2009 8:09 am
by iacx
Fused thanks for RC2!

Using the blend of material I have always this error resulting crash.
I do not know if it is a problem C4D11 or a general problem.

I attach the image.

Posted: Sat Mar 14, 2009 8:33 am
by fused
weird. pure virtual funtion call... its calling a funtion that should have been overridden by me. the compiler normally puts out an error if something like this happens, so i guess its an R11 problem...

i will try it myself with the R11 demo.

Posted: Sat Mar 14, 2009 8:34 am
by fused
oh, btw: the "external igm" material type isnt working yet...

Posted: Sat Mar 14, 2009 10:20 am
by pixie
Amazing job on the materials... :)

Posted: Sat Mar 14, 2009 11:00 am
by c 4
Looking good so far, thanks fused.

Posted: Sat Mar 14, 2009 9:08 pm
by iacx
Here is the file Fused, the problem is clicking on the convert materials.

The strange thing is that the problem does not always!

Posted: Sat Mar 14, 2009 10:53 pm
by fused
ill have a look at how much work a r11 would be (there were quite a lot changes).

edit: i tested the scene and for me it does not crash. im using R11.010.
edit: also tested the R9 version with R11 - no problems

Posted: Sat Mar 14, 2009 11:38 pm
by iacx
I do not know what to say, but in my case: Vista 64, c4d 32-bit and 64 bit 11.021), adding a material blend the work becomes very unstable and can go to crash.

Thanks Fused. :)

Posted: Sun Mar 15, 2009 6:45 am
by pixie
What about extending the rendering object so that one export from it too?

Posted: Sun Mar 15, 2009 8:54 am
by Rafaello
Thanks fused, great job with the exporter.
Btw I have R11.021 and the iacx scene works fine with the 32 and 64 bit versions running XP 64, perhaps is a vista problem.

Posted: Tue Mar 17, 2009 4:02 am
by Rafaello
The exporter works great, here is an example with instances with the 64 bit version.

Posted: Tue Mar 17, 2009 4:32 am
by fused
:D nice carpet!