Cindigo 1.1.9 Beta

Announcements, requests and support regarding the Cinema 4D exporter
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pixie
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Post by pixie » Tue Aug 26, 2008 3:19 am

You're right, but how would I know that you haven't used absorption nor sss? Therefore my plea to include the scenes used to explain the new features... ;)

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fused
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Post by fused » Tue Aug 26, 2008 6:05 am

because of the white caustics (colored glass = colored caustics).
but your probably right, i should include examples for some things.

anyone had problems with non invertible matrices yet?

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pixie
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Post by pixie » Tue Aug 26, 2008 7:15 am

Well, that's something I didn't knew. We're always learning! :D

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tungee
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Post by tungee » Tue Aug 26, 2008 8:11 am

Thanx Fused!!!!!!!!
Music has the right to children!

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CTZn
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Post by CTZn » Wed Aug 27, 2008 3:58 am

I agree with pixie that light contribution is not obvious, plus I'm flabergasted because people was saying that didn't work and iirc I tried myself and that didn't too... I think I tried :roll:

I'll be amazed when I'll have this on screen, may I ask the igs please ?
obsolete asset

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fused
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Post by fused » Wed Aug 27, 2008 7:22 am

one could have noticed (it was in the description) :P

ill send it to you tomorrow. im not at home right now.

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pixie
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Post by pixie » Wed Aug 27, 2008 9:54 am

Emission lacks peak..

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pixie
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Post by pixie » Wed Aug 27, 2008 10:16 am

fused wrote:anyone had problems with non invertible matrices yet?
Did some random tests but it seems to be fixed, altough truth be told that I'm now using cm...

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fused
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Post by fused » Wed Aug 27, 2008 6:35 pm

pixie wrote:Emission lacks peak..
not only emission ;)
if you need it desperately, tell me and ill add it. i didnt because noone uses peak at all.

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tungee
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Post by tungee » Wed Aug 27, 2008 10:41 pm

Hi, fused!
I have some little suggestions or Requests:

1. In Indigo-export, run Indigo set default on ON.
2. Cant get DOF working; is it possible to get the Aperture-radius back in the Camera Tag? This would be so Cool.


Thanx!
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pixie
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Post by pixie » Wed Aug 27, 2008 11:00 pm

@Fused:
Strang since the light uses it, I thought it would be a matter of using the same template wherever it is used. It's not as I use it, I was just curious to check how would it run, I even got my wikipedia ready to do the test, the thing is since Indigo uses and it is part of the real world measures it would be best to be in then out.

Now, since we're on requests:

1. Set run indigo default on and priority below normal
2. On materials preview, cancel is the default state whereas preview should be the prefered one since that's what the user is there after all, if user mistakes then he can at any time close the shell window whereas otherwise it has to re do it all again.


;)

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mrmoose
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Post by mrmoose » Thu Aug 28, 2008 12:48 am

Excuse me fused, one question: how can I set light layers in Cinema4D?

Thanks :)

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fused
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Post by fused » Thu Aug 28, 2008 12:52 am

in the material helper under emission (for all materials except the blend material).

meshlights are still supported by cindigo, but they cannot be drawn to a specific light layer. use emitting materials instead of meshlights via the light tag.

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mrmoose
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Post by mrmoose » Thu Aug 28, 2008 2:25 am

Thanks fused ;)

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Sayris
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Post by Sayris » Thu Aug 28, 2008 9:57 am

thank you fused :wink:

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