Cindigo 1.1.5b2 - "on the way..."
Hi fused, I really appreciate your hard work to help us
If I try to render some older szenes in Indigo it crashes everytime with the error: "IndigoDriverExcep:SceneLoaderExcep:ModelLoadingStreamHandleExcep: Normal does not have lenght 1. (In element 'mesh', around line 2, column5)"
I think Zom-b should have told you already (and send a file?).
cheers.
edit: nevermind, it does work with the new version
If I try to render some older szenes in Indigo it crashes everytime with the error: "IndigoDriverExcep:SceneLoaderExcep:ModelLoadingStreamHandleExcep: Normal does not have lenght 1. (In element 'mesh', around line 2, column5)"
I think Zom-b should have told you already (and send a file?).
cheers.
edit: nevermind, it does work with the new version
Here are my results with fused new exporter b_2. Experiments with displacement maps. The materials are from the mxmgallery !
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- kaktus.jpg (233.56 KiB) Viewed 4635 times
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- stone.jpg (220.66 KiB) Viewed 4636 times
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- rasen.jpg (261.41 KiB) Viewed 4634 times
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- gummi.jpg (258.15 KiB) Viewed 4636 times
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- holz.jpg (218.97 KiB) Viewed 4635 times
Hey Fused, i think i found a bug, everytime when i start Indigo and try to render a "*.igs" File, Indigo crashes with following:
IndigoDriverExcep: SceneLoaderExcep: IndigoModelParser2Excep: Unexpected element 'used_material_name'.(In element 'mesh', around line 2, column 5)
Edit1.: And how is DOF now working without the "Sensor Widht"? I tried everything but i could not get any Depth into my Pics Can anyone tell me exactly how it works now?
IndigoDriverExcep: SceneLoaderExcep: IndigoModelParser2Excep: Unexpected element 'used_material_name'.(In element 'mesh', around line 2, column 5)
Edit1.: And how is DOF now working without the "Sensor Widht"? I tried everything but i could not get any Depth into my Pics Can anyone tell me exactly how it works now?
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Hey Onfame! are you sure you are using Indigo 1.1.5?Onfame wrote:Hey Fused, i think i found a bug, everytime when i start Indigo and try to render a "*.igs" File, Indigo crashes with following:
IndigoDriverExcep: SceneLoaderExcep: IndigoModelParser2Excep: Unexpected element 'used_material_name'.(In element 'mesh', around line 2, column 5)
Edit1.: And how is DOF now working without the "Sensor Widht"? I tried everything but i could not get any Depth into my Pics Can anyone tell me exactly how it works now?
sensor width is still there. cindigo exports the value from the c4d camera.
to see some dof:
-make sure you set the global scale multiplier right
-lower f-stop if you still dont see any
No ,all material tag settings. The exporter is great, thanks over again!fused wrote:nice...
did you edited the igs?
Borgleader wrote:Camox. that stone displacement is awesome. Great job. Give it to me?
Hi Borgleader,it is very simple, easy in the material tag following settings:
Phong
ior:1.3
exponent:50
bumpmap
0.001
displacementmap
exponent: 1
0.2
thats all,i hope it is understandable.
The textures you get here.
http://mxmgallery.maxwellrender.com/sea ... earch=disp
- pixie
- Posts: 2332
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
And it's working nicely and easy!fused wrote:Hey Onfame! are you sure you are using Indigo 1.1.5?
sensor width is still there. cindigo exports the value from the c4d camera.
to see some dof:
-make sure you set the global scale multiplier right
-lower f-stop if you still dont see any
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- test
- im1215205056.png (227.08 KiB) Viewed 4586 times
Yes i used Indigo 1.1.5 but it is not working, i tried multiple Values for the Global Scale Multiplier but that didn´t affect indigo at all also i tried most of the f-stop values
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- Dof in Cinema
- c4dtest.jpg (31.99 KiB) Viewed 4543 times
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- the same scene in Indigo
- indigo.jpg (67.93 KiB) Viewed 4544 times
I know everything you said but since cindigo 1.1.5b it doesn´t seem to work on my pc anymoreKram1032 wrote:Onfame, use the lowest possible f-stop value aswell as a very low world scale factor (like 0.01 or so) then, DoF should be perfectly visible
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- A testrender in indigo woth the settings from c4d
- testdof.JPG (45.47 KiB) Viewed 4434 times
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