Cindigo 1.1.5b2 - "on the way..."

Announcements, requests and support regarding the Cinema 4D exporter
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Sayris
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Post by Sayris » Sat Jul 05, 2008 5:09 am

Hi fused, I really appreciate your hard work to help us :wink:

If I try to render some older szenes in Indigo it crashes everytime with the error: "IndigoDriverExcep:SceneLoaderExcep:ModelLoadingStreamHandleExcep: Normal does not have lenght 1. (In element 'mesh', around line 2, column5)"

I think Zom-b should have told you already (and send a file?).
cheers.

edit: nevermind, it does work with the new version :D

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Camox
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Post by Camox » Sat Jul 05, 2008 6:31 am

Here are my results with fused new exporter b_2. Experiments with displacement maps. The materials are from the mxmgallery !
Attachments
kaktus.jpg
kaktus.jpg (233.56 KiB) Viewed 3021 times
stone.jpg
stone.jpg (220.66 KiB) Viewed 3022 times
rasen.jpg
rasen.jpg (261.41 KiB) Viewed 3020 times
gummi.jpg
gummi.jpg (258.15 KiB) Viewed 3022 times
holz.jpg
holz.jpg (218.97 KiB) Viewed 3021 times

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fused
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Post by fused » Sat Jul 05, 2008 6:39 am

nice...

did you edited the igs?

Onfame
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Post by Onfame » Sat Jul 05, 2008 7:04 am

Hey Fused, i think i found a bug, everytime when i start Indigo and try to render a "*.igs" File, Indigo crashes with following:

IndigoDriverExcep: SceneLoaderExcep: IndigoModelParser2Excep: Unexpected element 'used_material_name'.(In element 'mesh', around line 2, column 5)

Edit1.: And how is DOF now working without the "Sensor Widht"? I tried everything but i could not get any Depth into my Pics :-( Can anyone tell me exactly how it works now?

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Borgleader
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Post by Borgleader » Sat Jul 05, 2008 8:11 am

Camox. that stone displacement is awesome. Great job. Give it to me? ;)

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fused
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Post by fused » Sat Jul 05, 2008 8:24 am

Onfame wrote:Hey Fused, i think i found a bug, everytime when i start Indigo and try to render a "*.igs" File, Indigo crashes with following:

IndigoDriverExcep: SceneLoaderExcep: IndigoModelParser2Excep: Unexpected element 'used_material_name'.(In element 'mesh', around line 2, column 5)

Edit1.: And how is DOF now working without the "Sensor Widht"? I tried everything but i could not get any Depth into my Pics :-( Can anyone tell me exactly how it works now?
Hey Onfame! are you sure you are using Indigo 1.1.5?

sensor width is still there. cindigo exports the value from the c4d camera.
to see some dof:
-make sure you set the global scale multiplier right
-lower f-stop if you still dont see any

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Camox
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Post by Camox » Sat Jul 05, 2008 10:10 am

fused wrote:nice...

did you edited the igs?
No ,all material tag settings. The exporter is great, thanks over again! :D


Borgleader wrote:Camox. that stone displacement is awesome. Great job. Give it to me? ;)


Hi Borgleader,it is very simple, easy in the material tag following settings:
Phong
ior:1.3
exponent:50

bumpmap
0.001

displacementmap
exponent: 1
0.2

thats all,i hope it is understandable.

The textures you get here.
http://mxmgallery.maxwellrender.com/sea ... earch=disp

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pixie
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Post by pixie » Sat Jul 05, 2008 11:52 am

fused wrote:Hey Onfame! are you sure you are using Indigo 1.1.5?

sensor width is still there. cindigo exports the value from the c4d camera.
to see some dof:
-make sure you set the global scale multiplier right
-lower f-stop if you still dont see any
And it's working nicely and easy! :D
Attachments
im1215205056.png
test
im1215205056.png (227.08 KiB) Viewed 2972 times

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fused
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Post by fused » Sat Jul 05, 2008 11:46 pm

Camox wrote:
fused wrote:nice...

did you edited the igs?
No ,all material tag settings. The exporter is great, thanks over again! :D
no, imeant if you editedt the preview scene -> displacement/subdiv at the base

Onfame
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Post by Onfame » Sun Jul 06, 2008 12:21 am

Yes i used Indigo 1.1.5 but it is not working, i tried multiple Values for the Global Scale Multiplier but that didn´t affect indigo at all also i tried most of the f-stop values :(
Attachments
c4dtest.jpg
Dof in Cinema
c4dtest.jpg (31.99 KiB) Viewed 2929 times
indigo.jpg
the same scene in Indigo
indigo.jpg (67.93 KiB) Viewed 2930 times

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Marcofly
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Post by Marcofly » Sun Jul 06, 2008 1:37 am

great!!!!!

keep on with your wonderful work!


ciao, see you soon!
marco

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Kram1032
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Post by Kram1032 » Sun Jul 06, 2008 8:28 am

Onfame, use the lowest possible f-stop value aswell as a very low world scale factor (like 0.01 or so) then, DoF should be perfectly visible ;)

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Camox
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Post by Camox » Sun Jul 06, 2008 10:00 pm

no, imeant if you editedt the preview scene -> displacement/subdiv at the base
Ups, no i have not used the cindigo preview scene.

Onfame
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Post by Onfame » Sun Jul 06, 2008 11:19 pm

Kram1032 wrote:Onfame, use the lowest possible f-stop value aswell as a very low world scale factor (like 0.01 or so) then, DoF should be perfectly visible ;)
I know everything you said but since cindigo 1.1.5b it doesn´t seem to work on my pc anymore :(
Attachments
testdof.JPG
A testrender in indigo woth the settings from c4d
testdof.JPG (45.47 KiB) Viewed 2820 times

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pixie
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Post by pixie » Sun Jul 06, 2008 11:37 pm

I use Global scale at 0.001 what is the size of the balls?
Last edited by pixie on Mon Jul 07, 2008 3:41 am, edited 1 time in total.

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