Announcements, requests and support regarding the Cinema 4D exporter
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WLAD
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by WLAD » Sat May 10, 2008 6:43 am
hi fused, how long has the randering take for the second movie?
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fused
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by fused » Sat May 10, 2008 6:47 am
~194 frames, each to 50 spp, 425x355 px.
i think it was 1:20 for each frame... something around 4 hours.
edit: oh... that was the third. the second...
60 frames, each 100 spp, 320x240px.
around 2.5 hours.
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ilay7k
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by ilay7k » Sun May 11, 2008 7:01 am
Yves, great, thank you!!!
i will try to test...
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fused
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by fused » Sun May 11, 2008 11:07 pm
welcome ilay!
updated with animation support
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OnoSendai
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by OnoSendai » Sun May 11, 2008 11:10 pm
Oh, Fused, can you do me a favour and send me a zipped up animation?
Or are the files really large?
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fused
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by fused » Sun May 11, 2008 11:13 pm
no, they are actually quite small if its set up right.
i send one to pixie, it was 280 frames, ~8mb. is there a maximum upload size?
what kind of animation?
Last edited by
fused on Sun May 11, 2008 11:36 pm, edited 1 time in total.
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fused
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by fused » Sun May 11, 2008 11:31 pm
@ono:
well i have to go now. will be back later. will do then
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WLAD
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by WLAD » Mon May 12, 2008 11:47 pm
hi guys,
what program do you use to make a video from the pictures?
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PureSpider
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by PureSpider » Mon May 12, 2008 11:49 pm
virtualDub
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WLAD
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by WLAD » Mon May 12, 2008 11:56 pm
cool thx
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fused
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by fused » Tue May 13, 2008 12:42 am
indeed, virtulalDub.
if they are numerated(like cindigo outputs them), just drag the first pic into the virtualDub window.
edit: no comment vor the animation?
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OnoSendai
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by OnoSendai » Tue May 13, 2008 1:00 am
I like the animation fused, it's one of the more 'complete' Indigo animations
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WLAD
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by WLAD » Tue May 13, 2008 1:09 am
the animation works well,
but you should look to the mech export because some of the exportet frames are broken. especially when i export with static animation.
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c 4
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by c 4 » Tue May 13, 2008 1:13 am
Hi fused !
Thank you very much for the new version. That last animation is flickering a bit but WOW ! I don't dare to ask for the render time.
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