strange export result

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bender
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strange export result

Post by bender » Fri Apr 25, 2008 11:41 pm

i have a simple figure which i wanna render in indigo. But the indigo render gives me the strangest result. even after tweaking the scene a lot i have no clue what is going on. maybe you can help me with a look at the following image?
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PureSpider
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Post by PureSpider » Sat Apr 26, 2008 1:47 am

Yep happens for me also if I use a very small model or indigo scale

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fused
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Post by fused » Sat Apr 26, 2008 2:30 am

dung...

i was hoping that this bug stays undiscovered, but you found it...

i think its connected to roatation (and, as PureSpider already stated, scale). i usually happens when you have rotated null-objects(or any other parent objects).

try and set the axis-rotation to 0,0,0 and see if it is still there(try the null-object first and if it doesnt work, do it with all objects).

if it is(and also if it isnt), please send me a the scene(pm), ill fix it when i come home on monday.

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pixie
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Post by pixie » Sat Apr 26, 2008 4:51 am

I've crossed onto this before, I usually group cameras and while doing so their attributes get changed and are related to their parent null... my solution was to put all on root.

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fused
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Post by fused » Sat Apr 26, 2008 4:59 am

thats actually a different bug. good you mention that. always forgot to fix it :)

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OnoSendai
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Post by OnoSendai » Sat Apr 26, 2008 5:58 am

loool.. what a funny looking bug :)

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fused
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Post by fused » Sat Apr 26, 2008 10:12 pm

you should have a look at that, too :)

cindigo exports the objects just fine. its somehow connected to the rotation matrix...

of course its an export error, but maybe indigo should check if the matrix is valid or sth like that...

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