Cindigo 1.0.6 (updated 8th Feb 2008)
Posted: Thu Jan 24, 2008 8:30 am
CINDIGO 1.0.6
for Indigo 1.0.6
download exporter:
PC Version
(or below)
The file contains PC versions for R10 and R9. (R10 users will have to rename the "cindigo1.0.1.cdl_R10" to "cindigo1.0.1.cdl")
Make sure you have the newest version of quicktime installed!
A good beginner tutorial can be found here (onyl in german, but an english translation is coming)
please tell me if you find bugs or have specific requests. i will try to fix/implement as fast as possible.
new in 1.0.6:
* Camera Tag (explanation below)
* Convert Materials (explanation below)
* Aperture Diffraction
* Aperture Shape
* Obstacle Map
* Splat and Downsize filters
* Render foreground alpha
* polygons with area = 0 will be ignored on export
* unused points wont be exported
* normals wont be exported anymore if normal smoothing is disabled
* instances of objects with a hierarchy(instances in instances will be ignored)
* changed the way blend materials work. for a blend map you now have to use the alpha channel of the c4d mat
known bugs/issues 1.0.6:
* only UVW-mapping supported (no tiling)
features to come in the future: (for preventing double and tripple requests)
* better .obj export (still needs optimization)
* Region Rendering
- tell me if i forgot sth!
The Camera Tag
It belongs to a camera. only to a camera. you can have a camera tag for each camera in the scene, with different settings. the settings are only used if the camera with the tag is active. if there is no active camera with a tag, default settings are used.
Convert Materials
I implemented this for better and faster workflow. All you have to do is create your materials in the normal way and start "Convert Materials". It creates Material Tags in the scene and translates the settings to Indigo material settings. You might want to do a little finetuning, though!
for Indigo 1.0.6
download exporter:
PC Version
(or below)
The file contains PC versions for R10 and R9. (R10 users will have to rename the "cindigo1.0.1.cdl_R10" to "cindigo1.0.1.cdl")
Make sure you have the newest version of quicktime installed!
A good beginner tutorial can be found here (onyl in german, but an english translation is coming)
please tell me if you find bugs or have specific requests. i will try to fix/implement as fast as possible.
new in 1.0.6:
* Camera Tag (explanation below)
* Convert Materials (explanation below)
* Aperture Diffraction
* Aperture Shape
* Obstacle Map
* Splat and Downsize filters
* Render foreground alpha
* polygons with area = 0 will be ignored on export
* unused points wont be exported
* normals wont be exported anymore if normal smoothing is disabled
* instances of objects with a hierarchy(instances in instances will be ignored)
* changed the way blend materials work. for a blend map you now have to use the alpha channel of the c4d mat
known bugs/issues 1.0.6:
* only UVW-mapping supported (no tiling)
features to come in the future: (for preventing double and tripple requests)
* better .obj export (still needs optimization)
* Region Rendering
- tell me if i forgot sth!
The Camera Tag
It belongs to a camera. only to a camera. you can have a camera tag for each camera in the scene, with different settings. the settings are only used if the camera with the tag is active. if there is no active camera with a tag, default settings are used.
Convert Materials
I implemented this for better and faster workflow. All you have to do is create your materials in the normal way and start "Convert Materials". It creates Material Tags in the scene and translates the settings to Indigo material settings. You might want to do a little finetuning, though!