Terrain texture en C4D

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roskilla23º
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Joined: Wed Dec 05, 2018 3:40 am

Terrain texture en C4D

Post by roskilla23º » Fri Dec 28, 2018 10:32 pm

Hello guys! I didn't find this topic on the forum so I thought about asking you..

Is there a way to get a realistic terrain texture? by terrain I mean Mountains, like snowy mountains or so.
I know there are just a few textures that do what I think I want but seems Cindigo doesn't like the ISL script. The original C4D way does not work too.. so.. Any ideas?

Here are some screenshots of what Cindigo says me when importing "Snowy Rock": https://www.indigorenderer.com/materials/materials/1132
Captura de pantalla 2018-12-28 a las 11.31.24.png
Captura de pantalla 2018-12-28 a las 11.31.24.png (19 KiB) Viewed 7709 times
Thanks a lot! have a great holidays!

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arc en ciel
Posts: 138
Joined: Tue Apr 12, 2016 2:33 am

Re: Terrain texture en C4D

Post by arc en ciel » Sat Dec 29, 2018 11:33 am

if you can read "param"something in the error message, that's because there is a or some controller(s) related to the script.
try to open this mat in Indigo app directly and have a look in the ISL editor, you will see there are some controls on the left side what you can change.
It's possible to tweak the mat in Indigo app, but you can't import it in C4D.
The solution is to link this mat in C4D using an external material type, apply it to the mesh, launch a render in Indigo, edit the mat, tweak it, and save it (and relink it to C4D).

roskilla23º
Posts: 10
Joined: Wed Dec 05, 2018 3:40 am

Re: Terrain texture en C4D

Post by roskilla23º » Sat Dec 29, 2018 10:44 pm

I'll try that for sure. That could be an option.. Thanks a lot!!

roskilla23º
Posts: 10
Joined: Wed Dec 05, 2018 3:40 am

Re: Terrain texture en C4D

Post by roskilla23º » Sat Dec 29, 2018 11:06 pm

I thought I know what I was doing but I understood you wrong..

How do you apply an external texture to a C4D mesh? Inside Indigo Renderer? My project is a quite long animation so I'm not sure how to proceed..

Could you explain a bit more about what you said?:
"The solution is to link this mat in C4D using an external material type, apply it to the mesh, launch a render in Indigo, edit the mat, tweak it, and save it (and relink it to C4D)."

Thanks a lot!

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arc en ciel
Posts: 138
Joined: Tue Apr 12, 2016 2:33 am

Re: Terrain texture en C4D

Post by arc en ciel » Sun Dec 30, 2018 4:55 am

create a new Indigo material in C4D
choose type : external
externalC4d.jpg
link the .igm or .pigm file using the path
apply it to the mesh :wink:

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